Microsoft’s DLSS rival launches on Xbox Ally X handheld

▼ Summary
– Microsoft is testing Automatic Super Resolution (Auto SR) on the Xbox Ally X, a feature first introduced on Copilot Plus PCs nearly two years ago.
– Auto SR improves visual quality and frame rates in select games, originally designed for handheld use.
– The new test focuses on docked play, allowing the 7-inch handheld to enhance resolution and graphical settings for larger TV screens.
– Microsoft states that docked play on bigger screens makes image quality drops and frame rate issues more noticeable, which Auto SR is designed to address.
– The feature aims to solve problems where games struggle to maintain smooth FPS during docked use.
Microsoft has begun trialing its Automatic Super Resolution (Auto SR) technology on the Xbox Ally X handheld. Originally introduced on select Copilot Plus PCs nearly two years ago, Auto SR was designed to boost visual fidelity and frame rates in compatible games. Now, Microsoft is expanding the feature to support docked play on the Xbox Ally X, a move that aims to help the compact 7-inch device deliver sharper graphics and smoother performance when connected to larger external displays.
The company explains that docked gaming presents unique challenges. “Docked play means larger screens and higher resolutions, where drops in image quality are more noticeable or where some games struggle to maintain smooth FPS,” Microsoft noted in a detailed blog post about the feature. “That’s exactly the problem Auto SR was designed to solve.” By leveraging AI-driven upscaling, Auto SR can enhance resolution and adjust graphical settings on the fly, making games look and run better on a TV without requiring a hardware upgrade.
This test marks a significant step for Microsoft as it competes with NVIDIA’s DLSS and AMD’s FSR technologies. While those solutions are primarily aimed at desktop and laptop gaming, Auto SR’s integration into a handheld device like the Xbox Ally X underscores Microsoft’s ambition to bring high-quality upscaling to portable gaming. The feature is currently in preview for Xbox Ally X users, with Microsoft gathering feedback before a wider rollout.
(Source: The Verge)




