Topic: studio acquisitions

  • Xbox 2026: Halo on PlayStation, Fable's Return & More

    Xbox 2026: Halo on PlayStation, Fable's Return & More

    Xbox's future is uncertain as it faces pressure to justify rising costs and define its brand identity, with major game releases and a strategic shift away from platform exclusivity being pivotal. The brand is undergoing a radical transformation, with iconic franchises like *Halo* and *Starfield* ...

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  • Netflix's TV Gaming Era Begins

    Netflix's TV Gaming Era Begins

    Netflix is launching TV-based multiplayer party games using smartphones as controllers, expanding beyond traditional video content to increase user engagement. This initiative marks a strategic shift from earlier unfocused gaming efforts, now concentrating on social, casual games that align with ...

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  • Meta Shuts Down Three VR Studios in Metaverse Cuts

    Meta Shuts Down Three VR Studios in Metaverse Cuts

    Meta is laying off about 10% of its Reality Labs workforce and closing several VR game studios, including Twisted Pixel, Sanzaru, and Armature, as part of a strategic shift. The company is reallocating investment away from some metaverse software initiatives and toward the wearables market, such ...

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  • David Grivel Returns to Direct Splinter Cell Remake at Ubisoft

    David Grivel Returns to Direct Splinter Cell Remake at Ubisoft

    David Grivel has returned to Ubisoft Toronto as game director for the Splinter Cell remake, bringing extensive experience from the franchise and other Ubisoft titles. Several industry veterans have taken on new leadership roles, including Jason Avent at Six Peaks Games and Vince Farquharson as ch...

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