Topic: narrative design
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Top Games of 2025: The Ultimate Year in Review
2025 was a standout year for gaming, offering a diverse and memorable lineup of titles across blockbuster sequels and innovative indie games. Staff favorites included the atmospheric PvE shooter **ARC Raiders**, the introspective sequel **Ghost of Yōtei**, and the brilliant puzzle design of **Blu...
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Ubisoft's AI NPCs Now Sarcastic, Helpful & Full of Lore in Playtesting
Ubisoft's new AI project, Teammates, focuses on developing combat-ready AI companions with distinct personalities and tactical abilities, moving beyond conversational NPCs to enhance squad-based gameplay. The AI characters' backstories and traits directly influence their dialogue and combat behav...
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Hollow Knight vs. Silksong: Which Game Do You Prefer?
Revisiting *Hollow Knight* highlights its masterful, dense atmosphere and melancholic storytelling, which some fans argue a sequel cannot fully replicate. *Silksong* is praised for refining and expanding the formula with more fluid combat, versatile tools, and a significantly larger, interconnect...
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Paradox Takes $37M Hit on Vampire: The Masquerade - Bloodlines 2
Paradox Interactive has written down SEK 355 million for *Vampire: The Masquerade - Bloodlines 2* due to disappointing sales, but will still release both planned expansions for the game. The game's development was troubled, involving multiple delays, a change in developers, and a shift in design ...
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Spellcasters Chronicles: Quantic Dream's Risky Gamble After Star Wars Eclipse
Quantic Dream is shifting from its signature narrative-driven single-player games to the competitive multiplayer arena with *Spellcasters Chronicles*, a free-to-play 3v3 game focused on strategic spellcasting and team-based combat. The game emphasizes innovation with features like unrestricted fl...
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