MindsEye Launch in Jeopardy as Top Execs Resign Days Before

▼ Summary
– Build a Rocket Boy’s CFO and CLO left the company just a week before the release of their debut game, MindsEye, raising concerns.
– Former CLO Riley Graebner announced his departure on LinkedIn, highlighting achievements like doubling the company’s size to 450 employees.
– CFO Paul Bland’s exit was less public, with his LinkedIn profile altered and later made less accessible, adding to the oddity.
– The MindsEye community expressed worry over the executive departures and frustration over the game’s lack of clear information.
– Build a Rocket Boy’s co-CEO recently claimed negative reactions to MindsEye were part of a “concerted effort” to discredit the game before launch.
The highly anticipated launch of MindsEye faces unexpected turbulence as two top executives abruptly exit Build a Rocket Boy just days before the game’s release. The sudden departures of Chief Financial Officer Paul Bland and Chief Legal Officer Riley Graebner have sparked concern among fans and industry observers, casting a shadow over what should have been a celebratory period for the studio.
Graebner confirmed his exit through a LinkedIn post, reflecting on his three-and-a-half-year tenure. “We more than doubled the company’s size to over 450 employees, launched multiple products globally, and built legal operations from scratch,” he wrote. While he expressed pride in these achievements, his cryptic mention of entering “stealth mode” for future endeavors has only fueled speculation. Bland’s departure, meanwhile, was marked by odd behavior—his LinkedIn profile vanished briefly before reappearing under an altered name, leaving many puzzled.
The timing couldn’t be worse. With MindsEye scheduled for release on June 10, the dual resignations have amplified existing skepticism about the project. Community discussions on Discord and Reddit reveal growing frustration over the lack of clear information. One Reddit user summed it up: “After all this time, I still don’t understand what this game actually is. The marketing feels like a string of buzzwords without substance.”
Originally tied to the nebulous Everywhere platform—a concept that has faded since its 2016 announcement—MindsEye now stands alone as a narrative-driven, single-player action-adventure. Described as a 15-hour experience with Grand Theft Auto-esque elements, it remains shrouded in mystery, with trailers offering little insight into gameplay or structure.
The executive shakeup follows another bizarre incident: co-CEO Mark Gerhard recently accused unnamed parties of funding a smear campaign against the game. His unsubstantiated claims did little to reassure fans already wary of the studio’s opaque communication.
As the clock ticks toward launch, Build a Rocket Boy faces mounting pressure to address these concerns. Whether MindsEye can overcome its rocky pre-release phase remains to be seen, but the abrupt loss of key leadership certainly doesn’t inspire confidence. Requests for comment from the studio have so far gone unanswered.
(Source: PC Gamer)





