Topic: vr fitness

  • Supernatural VR Fitness Future: What Are Your Options?

    Supernatural VR Fitness Future: What Are Your Options?

    The VR fitness market is shifting, with Supernatural's uncertain future highlighting the importance of platform longevity and trust for users building sustainable routines. Robust alternatives have emerged, including FunFitLand for varied, coach-led workouts; FitXR for consistent updates and brea...

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  • Supernatural VR Fitness Fans Furious After Meta Shuts It Down

    Supernatural VR Fitness Fans Furious After Meta Shuts It Down

    Meta's decision to halt new content for the VR fitness app **Supernatural** has devastated its passionate user base, who relied on it for community, accessible exercise, and mental health. The app uniquely attracted an atypical demographic for VR—including many women and people over 50—by offerin...

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  • Meta Shuts Down Its Workplace Metaverse

    Meta Shuts Down Its Workplace Metaverse

    Meta is discontinuing its Horizon Workrooms VR app and commercial Quest headset sales, marking a strategic pivot away from business-focused VR applications. This follows a major restructuring, including layoffs and the abandonment of several high-profile VR game and fitness app projects, signalin...

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  • Meta's Metaverse Moves Beyond Virtual Reality

    Meta's Metaverse Moves Beyond Virtual Reality

    Meta is pivoting its Horizon Worlds platform to become "almost exclusively mobile," decoupling it from VR hardware to pursue a larger audience and compete with platforms like Roblox. This strategic shift follows massive financial losses in Meta's Reality Labs division, nearing $80 billion since 2...

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  • Meta Shuts Down Three VR Studios in Metaverse Cuts

    Meta Shuts Down Three VR Studios in Metaverse Cuts

    Meta is laying off about 10% of its Reality Labs workforce and closing several VR game studios, including Twisted Pixel, Sanzaru, and Armature, as part of a strategic shift. The company is reallocating investment away from some metaverse software initiatives and toward the wearables market, such ...

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