Topic: studio history
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Relic's Quest for Faster Game Development
Relic Entertainment is now an independent studio focusing on faster development cycles and a more sustainable business model after separating from Sega. The studio is diversifying its approach by embracing rapid prototyping, controlling project scope, and using a unified proprietary engine to imp...
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Former Titanfall Devs Announce Fantasy Shooter Highguard, Launching Soon
**Highguard** is a new competitive fantasy shooter developed by veterans from *Apex Legends* and *Titanfall*, with a gameplay-focused trailer signaling its imminent release. The game features a fast-paced, skill-based combat system blending mount riding, gunplay, and special powers in objective-b...
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Romeo Is a Dead Man: Bizarre, Bloody, and Uniquely Grasshopper
Grasshopper Manufacture, led by Goichi "Suda51" Suda, is known for its surreal, stylistically audacious games that defy convention and cultivate a loyal fanbase, as exemplified by its latest title, *Romeo Is a Dead Man*. The game features an eccentric narrative where a resurrected deputy battles ...
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Splash Damage Studio Faces Redundancies After Company-Wide Consultation
Splash Damage has initiated a company-wide consultation leading to significant redundancies to remain agile in a challenging market, with all roles under review. This follows the studio's acquisition by private equity investors last September, after previously being owned by Tencent, which had ga...
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The Untold Stories of Fallout: An Oral History
The Fallout franchise originated from a small Interplay Productions team in the 1990s, who created a distinct retro-futuristic RPG to break from fantasy norms, developing signature elements like the V.A.T.S. combat system. After a period of uncertainty and a canceled sequel, Bethesda Game Studios...
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Wreckreation Developer Three Fields Entertainment Issues Studio-Wide Redundancy Notice
Three Fields Entertainment has laid off its entire staff after the financially unsuccessful launch of its game *Wreckreation*, which failed to generate immediate revenue. The studio's closure resulted from a lack of ongoing publisher support and funding, halting all planned post-launch developmen...
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Metal: Hellsinger Developer The Outsiders Shuts Down
The Outsiders, developer of Metal: Hellsinger, is being shut down by parent company Funcom, ending its ten-year operation as announced by founder David Goldfarb. This closure is part of broader company-wide layoffs at Funcom, following the successful launch of Dune: Awakening, and affects all sta...
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