Topic: player agency

  • How I Almost Ruined the 'Star Trek: Voyager' Pilot

    How I Almost Ruined the 'Star Trek: Voyager' Pilot

    The game "Star Trek Voyager: Across the Unknown" puts players in command of the USS Voyager, stranded in the Delta Quadrant, where they must manage resources, crew morale, and critical decisions to survive and possibly return home. A recent demo highlights the game's potential with strategic reso...

    Read More »
  • Why You Should Play Horses, Even If It's Flawed

    Why You Should Play Horses, Even If It's Flawed

    The horror game *Horses* became a flashpoint in censorship debates after its removal from major storefronts, but the game itself is critically flawed and undeserving of its polarized reception. Despite its bleak premise, the game is undercut by pervasive unintentional humor and dated technical ex...

    Read More »
  • Total War: Medieval 3 Announced as 'Rebirth of Historical Total War'

    Total War: Medieval 3 Announced as 'Rebirth of Historical Total War'

    **Total War: Medieval 3** has been announced as a major reinvention of the franchise, promising a deep historical sandbox with unprecedented player freedom, though it remains in early development. The game will be powered by the new **Warcore engine**, designed to enable more immersive gameplay a...

    Read More »
  • Metroid Prime 4 Falls Short of Nintendo's Legacy

    Metroid Prime 4 Falls Short of Nintendo's Legacy

    Metroid Prime 4: Beyond's attempt to integrate modern open-world design clashes with its classic Metroidvania structure, making its exploration feel barren and its pacing falter. The game undermines player agency with heavy-handed guidance and intrusive companion characters, contradicting the ser...

    Read More »
  • The Outer Worlds 2's Factions Fail to Match Fallout: New Vegas

    The Outer Worlds 2's Factions Fail to Match Fallout: New Vegas

    The Outer Worlds 2's factions lack the ideological depth and narrative impact of Fallout: New Vegas, making them feel less compelling and more peripheral to the main plot. Developers designed the game with a cynical philosophy, suggesting that powerful individuals are trapped by systems, which re...

    Read More »
  • Warlock: A New Single-Player D&D Action-Adventure Focused on Expressive Magic

    Warlock: A New Single-Player D&D Action-Adventure Focused on Expressive Magic

    **Warlock: Dungeons & Dragons** is a new single-player, open-world action-adventure game that focuses on a warrior named Kaatri harnessing dangerous magic to fight an otherworldly invasion. The game emphasizes immersive, expressive spellcraft for creative problem-solving and combat, prioritizing ...

    Read More »
  • Total War 25th Anniversary Showcase: Every Major Announcement

    Total War 25th Anniversary Showcase: Every Major Announcement

    The showcase officially announced **Total War: Medieval 3**, a highly anticipated historical sequel in early pre-production that promises a deep strategic sandbox. A major expansion, **Lords of the End Times**, was revealed for *Total War: Warhammer 3*, adding new Legendary Lords and apocalyptic ...

    Read More »
  • Goodnight Universe Review: A Stunning Follow-Up from Before Your Eyes

    Goodnight Universe Review: A Stunning Follow-Up from Before Your Eyes

    *Goodnight Universe* is a narrative adventure game where players experience life from the perspective of Isaac, a baby with telekinetic and mind-reading abilities, exploring themes of time and family. The game features innovative mechanics like camera-based controls for supernatural actions and m...

    Read More »
  • Ex-Assassin's Creed Director's Fix for AAA Game Development

    Ex-Assassin's Creed Director's Fix for AAA Game Development

    Industry veteran Alexandre Amancio identifies a crisis in major game development, driven by a shift from bold creativity to an over-reliance on metrics and risk-averse thinking, which has led to widespread layoffs and stagnation. He proposes a leaner, more adaptable production model inspired by f...

    Read More »
  • Goblin Greedings: Treasures and Tricks Await

    Goblin Greedings: Treasures and Tricks Await

    A limited-time holiday event, "Goblin Greedings," runs from December 18 to January 6, tasking players with defeating waves of Treasure Goblins across Sanctuary to earn rewards. Players progress by earning reputation to unlock tiers of improved loot, with the final repeatable tier offering a Respl...

    Read More »