Topic: mario kart world sales

  • Nintendo Switch 2 Hits 6M Sales, Mario Kart World Tops 5.6M Copies

    Nintendo Switch 2 Hits 6M Sales, Mario Kart World Tops 5.6M Copies

    Nintendo's Switch 2 sold nearly six million units in its first month, with Mario Kart World breaking franchise records at 5.63 million copies sold, while the original Switch also remained strong. Despite strong hardware sales, digital revenue declined by 13% due to fewer game downloads, and IP-...

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  • Nintendo Switch 2 Sales Soar: 6 Million Units Sold Globally

    Nintendo Switch 2 Sales Soar: 6 Million Units Sold Globally

    The Nintendo Switch 2 sold 6 million units worldwide in its first seven weeks, setting new records and exceeding early sales expectations. High demand has led to supply shortages, prompting Nintendo to ramp up production and distribution to meet consumer needs. Strong software sales, led by *Mari...

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  • Top 5 Insights on June 2025's Best-Selling Games

    Top 5 Insights on June 2025's Best-Selling Games

    Nintendo's Switch 2 became the fastest-selling console launch in U.S. history, selling 1.6 million units in June 2025, with Mario Kart World bundled in 82% of purchases. Elden Ring: Nightreign remained the top-selling game for the second month, while Monster Hunter Wilds dropped out ...

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  • Donkey Kong Bananza Tops UK Sales, Trails Mario Odyssey

    Donkey Kong Bananza Tops UK Sales, Trails Mario Odyssey

    Donkey Kong Bananza tops the UK physical sales charts, outperforming its predecessor but falling short of Super Mario Odyssey’s launch numbers due to seasonal timing. Mario Kart World and Hogwarts Legacy secured second and third place, while EA Sports FC 25 and Robocop: Rogue City rounded...

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  • Switch 2's Third-Party Games Struggle: Key Reasons Why

    Switch 2's Third-Party Games Struggle: Key Reasons Why

    Nintendo's Switch 2 sales are driven by first-party exclusives like "Mario Kart World" and "Zelda: Tears of the Kingdom", while most third-party games underperform, except for "Cyberpunk 2077". Factors like Nintendo's strong franchises, high console price, and backward compatibility reduce demand...

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