Topic: game development insights

  • Arcade-Style Physics Brawler: Scuffle & Tussle in Dungeons

    Arcade-Style Physics Brawler: Scuffle & Tussle in Dungeons

    *Awaysis* is a physics-driven dungeon brawler where combat relies on real-time interactions, with dynamic hits, blocks, and shoves replacing scripted animations. The game features weighty, chaotic combat with oversized weapons, directional attacks, and defensive mechanics like parries, blending a...

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