Topic: physics-driven combat
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Arcade-Style Physics Brawler: Scuffle & Tussle in Dungeons
*Awaysis* is a physics-driven dungeon brawler where combat relies on real-time interactions, with dynamic hits, blocks, and shoves replacing scripted animations. The game features weighty, chaotic combat with oversized weapons, directional attacks, and defensive mechanics like parries, blending a...
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