Topic: development challenges

  • Steam's Most-Wishlisted Game Delayed Indefinitely Before Launch

    Steam's Most-Wishlisted Game Delayed Indefinitely Before Launch

    Kingmakers has been indefinitely delayed from its Early Access release, as developer Redemption Road needs more time to refine the game before launch. The game, known for blending medieval warfare with modern military elements and featuring large-scale battles with real-time destruction, was high...

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  • Crafting an Arena Cube: A Dev Diary

    Crafting an Arena Cube: A Dev Diary

    The Powered Cube for MTG Arena originated from an internal innovation sprint, where an engineer analyzed the Vintage Cube from Magic Online to assess card feasibility and implementation effort. Implementation involved a multi-team process including rules coding, art creation, design for player in...

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  • Stalker 2 PS5 Trailer Reveals In-Game Characters Playing the Game

    Stalker 2 PS5 Trailer Reveals In-Game Characters Playing the Game

    The highly anticipated PlayStation 5 release of Stalker 2 is scheduled for late 2025, marking a significant milestone for GSC Game World’s survival horror shooter. Originally launched on PC and Xbox Series X/S in November 2024, the game quickly surpassed one million sales despite launching ...

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  • BioShock Creator Reveals How Judas Defies Modern Gaming Trends

    BioShock Creator Reveals How Judas Defies Modern Gaming Trends

    Ken Levine's new game, Judas, defies current gaming trends by being a complete single-player experience without live-service elements or online components. Judas focuses on storytelling and immersion, offering a self-contained adventure with no additional monetization, supported by Take-Two's cre...

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  • Why Donkey Kong Bananza Couldn't Run on Switch 1

    Why Donkey Kong Bananza Couldn't Run on Switch 1

    Donkey Kong Bananza was moved from the original Nintendo Switch to the Switch 2 due to severe performance limitations, which prevented it from achieving its intended quality and highlighted the technical leap between the systems. The game's expansive stage designs and dynamic voxel-based terrain,...

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  • Marathon's Playtest Was a "Great A/B Test," Says Arc Raiders Director

    Marathon's Playtest Was a "Great A/B Test," Says Arc Raiders Director

    The simultaneous playtests of Marathon and Arc Raiders provided an unplanned A/B testing scenario, allowing the Arc Raiders team to compare design choices and player reactions within the same genre. This comparative analysis helped the Arc Raiders developers gain insights into player preferences ...

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  • Helldivers 2 to Get RuneScape-Style Long-Term Updates, No Sequel Planned

    Helldivers 2 to Get RuneScape-Style Long-Term Updates, No Sequel Planned

    Helldivers 2 will not have a sequel and will instead be supported as a long-term, evolving game, inspired by enduring titles like RuneScape. The developer, Arrowhead Game Studios, aims to continuously expand the game with new content and features to make it a "forever game," with strong support f...

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