Topic: destruction-based gameplay as core mechanic
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Donkey Kong Bananza: How a Giant-Armed Goomba Sparked the Chaos
The chaotic destruction mechanics in *Donkey Kong Bananza* originated from a playful experiment where developers gave a Goomba oversized arms, inspired by *Super Mario Odyssey*'s Knucklotec boss. The team embraced destruction as the game's core feature, using voxel-based tech and the Switch 2's u...
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