Topic: proprietary assets
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Microsoft Releases Zork I, II, and III as Open Source
Microsoft has released the source code for Zork I, II, and III under the MIT License, making it open-source for developers and enthusiasts to use and modify. The release was a collaboration between Microsoft's Xbox and Activision, coordinated through its Open Source Programs Office, though commer...
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Top Stealth Game of the Year Releases Source Code
The source code for "Skin Deep" has been released on GitHub, allowing developers to explore and modify its adapted idTech4 engine, provided changes are shared openly. Blendo Games modified the idTech4 engine significantly for Skin Deep's stealth mechanics, though proprietary assets like art and...
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