Topic: market saturation
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Deep Rock Galactic Devs Feel the Heat From 2023's Multiplayer Hits
Ghost Ship Games faces a competitive multiplayer market as it develops its next project, Rogue Core, with player attention divided among many new and established titles. The director notes the market has become saturated with strong co-op competitors since Deep Rock Galactic's 2018 launch, making...
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Over a Third of New Steam Games Fail to Recoup Submission Fee
Over a third of games released on Steam in 2025 failed to recoup the $100 submission fee, earning less than $1,000 in gross revenue, highlighting financial struggles for many developers. Despite the high volume of releases, around 8% of games grossed over $100,000, maintaining a consistent propor...
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The Secret Behind Talking Tom's 26 Billion Downloads
The Talking Tom franchise has surpassed 26 billion downloads, making it one of the most downloaded mobile game series ever, with a significant portion of downloads coming from populous countries like India, Brazil, and China. Its success is attributed to perfect timing, launching during the smart...
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Robots Are Turning E-Waste Into a Goldmine
The growing global e-waste problem is being addressed by using AI-powered robotics to automate the refurbishment and recycling of electronics, turning an environmental issue into an economic opportunity. A Danish research team has developed a robotic system that can replace broken laptop screens,...
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Saudi Arabia Gaming Market to Hit $1.64B by 2028
Saudi Arabia's gaming market is projected to grow from $1.19 billion in 2024 to $1.64 billion by 2028, driven by an 8.2% CAGR and supported by the National Gaming and Esports Strategy under Vision 2030. The Kingdom leads the MENA region in gaming revenue and player base, with console gaming showi...
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TikTok Shop Matches eBay in Sales Volume
TikTok Shop has rapidly become a major global ecommerce player, achieving nearly $19 billion in worldwide sales in one quarter and rivaling eBay, despite facing political and regulatory challenges. Its success is driven by a visual, interactive shopping model where creators demonstrate products i...
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How Game Smithing Rode the Vampire Survivors Success Wave
Timing and adaptability drove Soulstone Survivors' success, launching amid demand for games like Vampire Survivors, selling over a million copies and earning "Very Positive" Steam reviews. Allan Smith's unconventional path to indie success included mobile and crypto work before pivoting s...
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Why Games Like Silksong Delay Launch: The Battle for Visibility
The surprise announcement of Silksong's release date on September 4 has prompted several competing games to delay their launches to avoid being overshadowed. Developers face significant risks when launching near a major title, as competition for visibility extends to press coverage, streamers, an...
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Soapy Micro Dramas: Hollywood's Next Big Bet
Short-form micro dramas are experiencing a surprising resurgence in the entertainment industry, learning from past failures like Quibi to adapt to modern viewing habits and generate substantial revenue. These serialized stories, often featuring pulpy romance and female empowerment themes, are str...
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ESPN & Fox Hit 1 Million Sign-Ups in Just Two Weeks
Live sports content significantly drives subscriber growth, with ESPN and Fox One collectively attracting over one million new sign-ups in their first ten days. The NFL season kickoff played a key role in this growth, with ESPN likely capturing the majority of early adopters, while Fox One offers...
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