Topic: crafting system
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Discover the 3.0 Update's Surprising New Features
The update introduces a new precision movement option, allowing players to move exactly one tile at a time by holding the L button, which is ideal for precise tasks like hitting rocks or placing furniture. A major quality-of-life improvement now lets players craft and cook using materials stored ...
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Leon Kennedy Wields a Chainsaw in Resident Evil: Requiem
The game features two distinct protagonists: Leon S. Kennedy offers fast-paced, empowering action gameplay, while newcomer Grace Ashcroft provides a slower, more vulnerable survival horror experience. Key gameplay mechanics include Leon's ability to disarm and use enemy weapons and Grace's unique...
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Dying Light: The Beast Review - Parkour Zombie Action in the Highlands
Dying Light: The Beast expands the series with enhanced parkour, brutal combat, and a new alpine wilderness setting, though its narrative and human enemies are weaker elements. The game introduces a pitch-black night cycle that heightens horror tension and features Beast Mode, allowing the protag...
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Resident Evil Showcase 2026: 5 Major Reveals
Resident Evil: Requiem is confirmed for release on February 27, 2026, and will feature a new crafting system that requires infected blood from zombies as a key resource. The game introduces a challenging "Standard (Classic)" difficulty mode, where players must use ink ribbons to save progress, an...
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Minecraft's New Mounts of Mayhem Update Revealed
The upcoming Mounts of Mayhem update, set for Holiday 2025, introduces underwater exploration with a new tameable mount called The Nautilus that pauses the oxygen meter and can be equipped with armor. A new spear weapon is added, offering extended reach for melee combat and enabling jousting mech...
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ARC Raiders First Impressions: Is It Worth Playing?
ARC Raiders is a highly engaging extraction shooter with compelling combat, a rewarding progression system, and crisp gunplay that creates a positive first impression. The game excels in building tension through limited resources, deliberate mechanics, and high-stakes encounters with both AI and ...
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