Topic: concept art
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Inside Nintendo's Design Secrets: The Metroid Prime Art Book
The art book "Metroid Prime 1–3: A Visual Retrospective" offers extensive concept art, cut content, and a chronological visual journey from the original trilogy to the remastered Switch edition, excluding coverage of the upcoming *Metroid Prime 4: Beyond*. It includes insightful commentary from p...
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Larian CEO Explains AI's Nuanced Role in New Divinity Game
Larian Studios clarifies that AI is used only as a supportive tool for non-creative, technical tasks like prototyping and data processing, not as a replacement for human talent in core game development. The studio is actively expanding its creative teams, including writers and artists, and emphas...
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Leaked Screenshots Reveal Avalanche's Canceled "Contraband" Game
Xbox and Avalanche Studios' co-op smuggling game "Contraband," announced in 2021 with a 1970s setting, was canceled after generating initial excitement but receiving few official updates. Recently revealed screenshots showcased a stylized UI and art direction, indicating a four-player co-op desig...
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Pokémon Leak Reveals Game Lineup Through 2030
A massive leak from Game Freak has revealed Pokémon's entire game lineup through 2030, including development roadmaps and concept art for upcoming projects. The leak details Generation 10 games set for next year, a Pokémon MMO, and a third Pokémon Legends entry, with Generation 11 planned for the...
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Leaked Screenshots Reveal Cancelled Star Wars: KOTOR Remake
The Star Wars: Knights of the Old Republic remake has faced a troubled development, with Aspyr's version cancelled after a 2021 reveal and concept art, and Saber Interactive now taking over with little news available. Recently surfaced materials from Aspyr's cancelled version reveal a modular wea...
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Baldur's Gate 3 Studio Rejects AI for Art and Writing
Larian Studios has definitively rejected using generative AI for final art and writing in their upcoming game *Divinity*, clarifying their stance after earlier exploratory comments sparked community criticism. The studio's leadership confirmed AI plays no role in crafting narrative content like d...
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Rayman 30th Anniversary Edition Launches Tomorrow With 5 Games
The Rayman 30th Anniversary Edition launches as a tribute collection, focusing on the original 1995 game by bundling its original versions from multiple platforms, including a previously unreleased SNES prototype. It expands the classic experience with 120 new levels, a reimagined soundtrack, and...
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Larian CEO Denies AI Use in Divinity, Vows No Job Cuts
Larian Studios founder Swen Vincke has firmly clarified that the upcoming *Divinity* game will contain no AI-generated content and the studio has no plans to replace team members with AI. The controversy stemmed from a misinterpreted interview about using AI for exploratory tasks like brainstormi...
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Total War: Medieval 3 Announced as 'Rebirth of Historical Total War'
**Total War: Medieval 3** has been announced as a major reinvention of the franchise, promising a deep historical sandbox with unprecedented player freedom, though it remains in early development. The game will be powered by the new **Warcore engine**, designed to enable more immersive gameplay a...
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Stellar Blade CEO: AI Levels Playing Field for Smaller Nations
Hyung-tae Kim argues AI is a strategic necessity for smaller nations like South Korea to compete globally, as it can amplify a limited workforce to match larger rivals' output. The industry is divided on AI's role, with some viewing it as a crucial efficiency tool and others, like Larian Studios,...
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Destiny 2 Reverses Edge of Fate Changes: What's Next in Renegades
Bungie is reversing many core changes from the Edge of Fate expansion in response to community feedback, marking a strategic shift ahead of the Renegades release. Key reversals include rolling back Power and Delta overhauls, removing Unstable Cores as an infusion currency, and eliminating activit...
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Crystal Dynamics Lays Off 30 Staff in Third Round of Tomb Raider Cuts
Crystal Dynamics has laid off nearly 30 employees in its third round of job cuts this year, part of a restructuring to position the company for future growth and optimize development processes. The layoffs aim to streamline operations for the next Tomb Raider game and prepare the studio to develo...
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