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Metal Gear Solid Vol. 2 Confirmed at Tokyo Game Show

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– A second volume of Metal Gear Solid Master Collection remasters is confirmed to be in development, as stated by producer Noriaki Okamura at the Tokyo Game Show.
– The development team is working on Volume 2 alongside Metal Gear Solid Delta: Snake Eater, with plans to share news on its progress and direction when appropriate.
– Volume 1 included ports of MGS1, 2, and 3, plus the original MSX games, but launched with technical issues that have since improved through updates and mods.
– Potential inclusions for Volume 2 are Metal Gear Solid 4, MGS Peace Walker, and MGS5, with Peace Walker being a significant mainline entry and MGS5 possibly benefiting console players.
– Konami faces decisions on which spinoffs to include, balancing between comprehensive series coverage and focusing on core titles, as Volume 1 already set a precedent by including non-Solid games.

During a recent panel at the Tokyo Game Show, Konami confirmed that Metal Gear Solid Master Collection Vol. 2 remains in active development. Series producer Noriaki Okamura acknowledged the lengthy wait fans have endured while reassuring everyone that the project continues moving forward steadily alongside work on Metal Gear Solid Delta: Snake Eater.

Okamura stated, “We labeled the initial release as Volume 1, so logically a second volume should follow, we promised this previously. Rest assured, development is proceeding properly.” He expressed regret over repeated delays but emphasized the team’s commitment to quality, noting, “We believe it’s evolving into something truly enjoyable. We ask for just a bit more patience before sharing concrete news about its progress and future direction.”

The first Master Collection delivered ports of Metal Gear Solid 1, 2, and 3, plus the classic 2D MSX titles that started the franchise. While these versions launched with notable technical problems, subsequent official patches and community mods have significantly improved the experience. On PC, the collection now stands as a favored method for playing these iconic titles, especially given complications with accurately emulating original PlayStation hardware features.

Metal Gear Solid 4: Guns of the Patriots represents the most anticipated candidate for Volume 2. As a PlayStation 3 exclusive, its complex use of that console’s unique architecture presents substantial emulation hurdles. Konami’s extended development timeline for this volume, alongside their awareness of Volume 1’s rocky launch, suggests the team is prioritizing a more polished release this time.

Another probable inclusion is Peace Walker, which debuted on PSP before receiving HD ports on PlayStation 3 and Xbox 360. Omitting this chapter would be a significant oversight, as it bridges narrative gaps between major series entries. Originally intended to be titled Metal Gear Solid 5 by creator Hideo Kojima, its status as a core storyline installment makes it essential for any definitive collection. Konami’s prior experience upscaling MGS2 and MGS3 for HD consoles provides a solid foundation for modernizing Peace Walker.

Data miners uncovered references to Metal Gear Solid V: The Phantom Pain within Volume 1’s files. While the PC version of MGSV remains excellent and hardly requires a remaster, re-releasing it could benefit console audiences, particularly Nintendo Switch owners, who never received ports of Ground Zeroes or Phantom Pain despite their availability on older hardware. A new release might also revitalize the game’s inventive Forward Operating Base multiplayer mode, ideally while maintaining server compatibility with the existing player base.

Beyond these major titles, Konami faces interesting decisions regarding numerous spin-offs and non-canon entries. Should the collection adopt an all-encompassing “Metal Gear” approach or strictly focus on “Metal Gear Solid” branded games? Including the original MSX games in Volume 1 already leans toward the broader philosophy, opening the door for titles like Metal Gear Rising: Revengeance, Portable Ops, or even the Ac!d tactical spin-offs. Whatever the final selection, the extended development cycle hints at a carefully considered, comprehensive package worthy of the series’ legacy.

(Source: PC Gamer)

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