Octopath Traveller Dev Reveals 3 New Games at Tokyo Game Show

▼ Summary
– Acquire, co-developer of Octopath Traveller, is working on three new original games in partnership with Middle Eastern publisher Red Dunes Games.
– The three games—Project Tremor, Project Umbra, and Project Shadowcar—will be revealed at Tokyo Game Show and released on PC and major consoles.
– Acquire’s CEO expressed excitement about collaborating with Red Dunes Games to create original, globally appealing titles.
– Red Dunes Games, based in Abu Dhabi, aims to expand its global presence through this partnership with Acquire.
– The collaboration reflects both companies’ belief in the importance of international cooperation and innovation in gaming.
Fans of Japanese RPGs have exciting news as Octopath Traveler co-developer Acquire announces three ambitious new titles in partnership with Middle Eastern publisher Red Dunes Games. The studio, known for its work on classic franchises like Tenchu and Way of the Samurai, will showcase these projects at Tokyo Game Show before their eventual release across PC and major consoles.
Acquire, operating under FromSoftware parent company Kadokawa, has built a reputation for blending innovation with deep storytelling. Beyond its contributions to Square Enix’s Octopath Traveler series and Nintendo’s Mario & Luigi: Brothership, the studio continues pushing creative boundaries. The newly revealed projects, Project Tremor, Project Umbra, and Project Shadowcar, promise distinct experiences, from colossal kaiju clashes to shadowy espionage missions.
Takuma Endo, Acquire’s CEO, emphasized the studio’s commitment to originality in this collaboration. “Partnering with Red Dunes allows us to explore fresh perspectives while staying true to our roots,” he noted. The Abu Dhabi-based publisher, traditionally focused on indie titles, sees this alliance as a strategic step toward broader global influence.
Sultan Darmaki, Red Dunes’ CEO, echoed this sentiment, calling Acquire a “legendary studio” whose legacy aligns with their vision for cross-cultural game development. “Great stories transcend borders,” he added, highlighting the potential for innovative narratives that resonate worldwide.
While details remain scarce, the trio of projects hints at Acquire’s versatility. Project Tremor teases city-leveling monster battles, Project Umbra leans into dark fantasy, and Project Shadowcar channels thriller-inspired stealth gameplay. For RPG enthusiasts and action fans alike, these titles could mark a compelling new chapter for the studio.
The announcement follows Acquire’s recent work on Mario & Luigi: Brothership, a well-received if modest addition to Nintendo’s beloved series. With this new venture, the team appears poised to deliver bolder, more ambitious experiences, proving that even established developers can keep surprising their audience.
(Source: EuroGamer)