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Geoff Keighley’s Desert Statue: What Is It Teasing?

▼ Summary

– A mysterious monolith appeared in the Mojave Desert, sparking speculation it was teasing a game reveal at The Game Awards.
– Newly registered trademarks for a “Divinity” logo match a symbol on the monolith, strongly suggesting a new Divinity game from Larian Studios.
– The trademarks were filed by a legal firm that has previously handled Larian’s trademarks, further linking the monolith to the studio.
– Larian’s director of publishing stated there are no current plans for “Divinity: Original Sin 3,” implying this new project is a different Divinity title.
– The Game Awards is seen as a likely venue for Larian to unveil this new project, as the studio’s CEO has been teasing new work and ruled out further D&D games.

A mysterious statue in the Mojave Desert, shared by Geoff Keighley, has ignited intense speculation within the gaming community. The strange monolith, adorned with bizarre figures, appears to be teasing a major reveal. Newly uncovered trademark filings strongly suggest the enigmatic symbol is linked to an upcoming game from Larian Studios, the acclaimed developer behind Baldur’s Gate 3. While not a sequel to Divinity: Original Sin, evidence points to a fresh entry in the broader Divinity franchise.

The central symbol on the desert statue matches a logo from a recent image trademark. This trademark was filed alongside another for the word “Divinity” itself, complete with a stylized logo. The visual design bears a clear resemblance to logos used in earlier Divinity games, featuring the distinctive slashed “i.” All filings were submitted by the legal firm Ihde & Partner Rechtsanwälte, which has historically handled trademark work for Larian Studios, including for the Divinity: Original Sin series.

This connection seems definitive. However, a third, more cryptic image trademark filed simultaneously adds another layer of intrigue. Its meaning remains unknown, but its shared origin and stylistic similarities indicate it is part of the same project. The timing aligns perfectly with The Game Awards, a traditional venue for major announcements.

Crucially, this appears to be a new Divinity game, not a direct follow-up to Original Sin. Larian’s director of publishing, Michael Douse, explicitly stated there are no current plans for Divinity: Original Sin 3, carefully leaving the door open for other projects. This potential return to the Divinity universe is exciting news for fans. The studio’s last entry in that series, Divinity: Original Sin 2, was a critical masterpiece praised for its deep, foundational RPG systems.

Larian’s most recent triumph, Baldur’s Gate 3, set a new benchmark for the genre. Following its release, the studio confirmed it would not be creating additional D&D content or a sequel, choosing instead to pursue new original projects. CEO Swen Vincke has been hinting at this next venture for some time. Given the studio’s history and the promotional cycle, a reveal at The Game Awards fits a logical pattern, making the desert monolith a likely piece of an elaborate marketing campaign for Larian’s next ambitious world.

(Source: IGN)

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