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Meta Reverses Course, Keeps Horizon Worlds VR Alive

▼ Summary

– Meta has reversed its decision and will continue to support Horizon Worlds in VR, as announced by CTO Andrew Bosworth.
– Existing VR-compatible games and experiences in Horizon Worlds will remain functional.
– However, new games for the platform will be developed exclusively for mobile devices.
– The company’s primary development focus for Horizon Worlds is now on mobile, not VR.
– This follows earlier Meta decisions to emphasize mobile, support third-party developers over first-party content, and lay off 1,000 Reality Labs employees.

Meta has reversed a significant strategic decision, announcing it will continue to support its Horizon Worlds platform on virtual reality headsets. This move comes just months after the company signaled a major pivot toward mobile development, a shift that had disappointed segments of its VR community. The announcement was made directly by Meta’s Chief Technology Officer, Andrew Bosworth, during an interactive session on his Instagram account, where he addressed user feedback head-on.

The clarification from Bosworth specifies that only existing VR-compatible games and experiences within Horizon Worlds will remain accessible on that platform. New titles and the bulk of the development team’s efforts will be concentrated on the mobile version. This creates a hybrid model where the VR component is maintained but not expanded, while the primary growth trajectory is firmly aimed at smartphones and tablets. This decision effectively walks back the plan revealed in February to make the service “almost exclusively mobile.”

The earlier strategic overhaul included profound changes beyond just platform focus. Meta also restructured its software marketplace, prioritizing support for third-party developers over creating its own major first-party VR content. This shift was preceded by substantial layoffs in January, where approximately 1,000 employees from the Reality Labs division lost their jobs. Those cuts largely targeted teams dedicated to producing original software and experiences for Meta’s Quest line of VR headsets.

This latest reversal suggests a nuanced recalibration rather than a full retreat. While the grand vision of an all-encompassing metaverse has receded from the immediate spotlight, Meta is demonstrating a pragmatic approach to its existing VR investments. By sustaining the VR environment for current users, the company avoids alienating a core segment of its audience. Simultaneously, by channeling new development toward mobile,a market with a vastly larger installed base,it seeks a more accessible and potentially profitable path for Horizon Worlds’ future. The outcome is a platform straddling two worlds, preserving a foothold in dedicated virtual reality while chasing scale on the devices people use every day.

(Source: Ars Technica)

Topics

horizon worlds 95% mobile focus 90% metaverse dream 90% vr experience 85% vr support 85% strategic shift 85% platform announcement 80% development strategy 80% employee layoffs 75% third-party developers 75%