ARC Raiders lost over 80% of its player base within months due to structural flaws, primarily a lack of meaningful…
Read More »live-service games
Despite a reported budget exceeding $200 million, Bungie's "Marathon" is not facing an immediate shutdown, but its financial performance is…
Read More »The free-to-play extraction shooter "The Cube, Save Us" is shutting down on May 8, 2026, just three weeks after launch,…
Read More »The live-service game model, epitomized by Fortnite's success, has led to widespread industry instability, with layoffs and project cancellations now…
Read More »Sony is issuing automatic refunds for Highguard after its abrupt shutdown, marking a significant setback for PlayStation's live-service strategy, while…
Read More »The live-service game model, exemplified by Fortnite, creates persistent platforms for ongoing engagement and revenue but faces an increasingly hostile…
Read More »The live-service gaming model is increasingly marked by expensive, high-profile failures, as seen with the rapid shutdown of titles like…
Read More »Sony has scaled back its live-service game strategy, canceling most projects and leaving only a few like "Helldivers 2", which…
Read More »Highguard, a free-to-play squad shooter, will shut down on March 12th after less than two months, failing to build a…
Read More »Towerborne is shifting from a free-to-play to a paid model, offering a complete, offline-playable game at launch for a one-time…
Read More »The top five most-played video games on major consoles remained unchanged from 2024 to 2025, indicating a stagnant hierarchy driven…
Read More »**Highguard**, a new free-to-play sci-fantasy raid shooter from Respawn Entertainment veterans, was surprisingly revealed as the final announcement at The…
Read More »Overwatch 2 is adding a "6-7" emote for Soldier: 76, embracing a viral but meaningless meme and shifting away from…
Read More »Destiny 2's "Renegades" expansion has set a new record low for concurrent players at launch, with a peak of just…
Read More »Sony's $3.6 billion acquisition of Bungie has underperformed, with Destiny 2 failing to meet financial and engagement targets, leading to…
Read More »No MMOs were included in PC Gamer's 2025 top 100 list, not due to a decline in quality but because…
Read More »Former Bungie CEO Harold Ryan notes a shift in player preferences away from live-service games toward single-player or shorter-form experiences,…
Read More »EA has delayed The Sims 5 to prioritize The Sims 4, focusing on evolving the existing ecosystem rather than resetting…
Read More »Warner Bros. Games is developing a new AAA live-service title based on a major franchise, leveraging its extensive IP catalog…
Read More »The lifespan of online games is a contentious issue, with publishers like Ubisoft acknowledging that no game service lasts forever,…
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