Unveiling Kojima’s OD: A First Look at the Xbox Horror Game

▼ Summary
– Hideo Kojima is developing a unique and immersive game called OD in partnership with Xbox, with development well underway.
– The game is a horror experience, as shown in a teaser trailer featuring a fearful character, ominous sounds, and a tense atmosphere.
– Microsoft is providing significant technical support for the game, including work on the Unreal Engine for both visual and behind-the-scenes elements.
– OD is described as a cross between a game and a movie that will test players’ fear thresholds, utilizing Unreal Engine instead of the Decima engine used in Death Stranding.
– While filmmaker Jordan Peele is involved in the broader OD project, his work appears to be on a separate part, and a specific release date for the game has not been announced.
The gaming world is buzzing with anticipation for Hideo Kojima’s latest project, OD, a horror experience developed in partnership with Xbox Game Studios. A new three-minute teaser trailer offers the most substantial glimpse yet into this unique title, confirming its deeply immersive and unsettling atmosphere. True to Kojima’s reputation, the project promises to defy conventional gaming categories.
In the trailer, actress Sophia Lillis is seen as a terrified character cautiously opening a stark red door and lighting candles in a dimly lit space. The scene is drenched in atmosphere, with rain lashing against windows and ominous knocking sounds amplifying the tension. Eagle-eyed fans have noted that some of the candles bear a striking resemblance to the iconic Bridge Babies from Death Stranding, hinting at the director’s signature stylistic touches. The footage leaves little doubt that the game will fully embrace the horror genre.
Xbox’s commitment to the project was underscored by Phil Spencer himself during the Kojima Productions 10th Anniversary livestream. The head of Xbox confirmed that development is progressing strongly and that Microsoft is providing significant technical support. This collaboration involves advanced work on the Unreal Engine, which is powering OD instead of the Decima engine used for Death Stranding. Spencer described the title as “bold, it’s unique, and it’s unmistakably from this studio,” highlighting the close partnership on both the visual spectacle and complex backend systems.
Kojima himself has expressed great confidence in the technological leap forward, stating that the engine technology for OD is “one step higher than Death Stranding 2.” The game is being pitched as a hybrid that blurs the lines between a game and a film, with a core objective of pushing the limits of the player’s fear. The teaser also revealed a subtitle: “knock,” which may serve to distinguish this portion of the experience from other related elements.
While it was previously announced that filmmaker Jordan Peele is involved, Kojima clarified that Peele is working on a separate part of the broader OD universe. This suggests a multi-faceted project that extends beyond a single game. Despite the confirmation that development is “well underway,” a specific release window for OD remains a mystery. Spencer concluded by praising Kojima’s relentless innovation in gameplay and narrative, building excitement for what is undoubtedly one of the most intriguing titles on the horizon.
(Source: The Verge)





