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Elden Ring DLC Hits 10M Sales, Nightreign Reaches 5M

▼ Summary

– Bandai Namco announced that Elden Ring’s expansion Shadow of the Erdtree sold 10 million copies, while the base game surpassed 30 million sales.
– The multiplayer spinoff Elden Ring Nightreign sold 5 million copies shortly after its release, demonstrating strong player engagement.
– Shadow of the Erdtree maintained the base game’s high quality and difficulty, with Nightreign also being challenging but well-received by players.
– Despite director Junya Ishizaki stating Nightreign is not a live-service game, a Steam page slip-up hinted at potential future DLC.
– The success of Elden Ring and its expansions ensures the series will continue, though no details about a sequel have been revealed.

The Elden Ring universe continues to dominate the gaming landscape, with its latest expansions shattering sales records and proving the franchise’s enduring appeal. Bandai Namco recently revealed that Shadow of the Erdtree, the highly anticipated DLC for Elden Ring, has surpassed 10 million copies sold, while the multiplayer spinoff Nightreign has already reached 5 million units since its late May launch. These staggering figures arrive just as the base game crosses the 30 million sales milestone, cementing its status as one of the most successful RPGs of all time.

The attach rate for Shadow of the Erdtree is particularly noteworthy, with roughly one in three Elden Ring players diving into the expansion. Given its reputation for punishing difficulty and masterful design, this level of engagement speaks volumes about the loyalty of FromSoftware’s fanbase. Meanwhile, Nightreign’s rapid success suggests the franchise has evolved beyond a single-player phenomenon, tapping into the competitive multiplayer space with equal ferocity.

Though Nightreign retains the series’ signature challenge, players have embraced its relentless combat and post-launch additions, including the Everdark variants of existing bosses. These enhanced encounters, like the nightmarish overhaul of Fulghor, push the boundaries of difficulty, proving FromSoftware understands exactly what fans crave. Despite director Junya Ishizaki’s insistence that Nightreign isn’t a live-service title, a Steam page leak hinted at potential future DLC, leaving the door open for more content.

Shadow of the Erdtree delivered a fitting conclusion to the Elden Ring saga, amplifying everything players loved (and feared) about the original. With sales figures this strong, the question isn’t if the franchise will continue, but how. A sequel seems inevitable, though details remain shrouded in mystery, much like the Lands Between itself. For now, the numbers tell the story: FromSoftware’s dark fantasy epic shows no signs of fading.

(Source: PCGAMER)

Topics

elden ring sales success 95% shadow erdtree expansion 90% nightreign multiplayer spinoff 85% game difficulty design 80% potential future dlc 75% franchise future sequel 70%