5 Must-Have Features for Elden Ring’s Nightreign DLC

▼ Summary
– FromSoftware has confirmed DLC for Elden Ring’s Nightreign, expected in Q4 2025, featuring additional playable characters and bosses.
– The DLC may introduce new Nightfarer classes like a Prophet (Faith-focused support) or a Wretch (customizable blank slate), alongside potential martial arts-inspired characters.
– New bosses could include iconic Elden Ring figures like Malenia or Radahn, or Dark Souls favorites like Ornstein and Smough, though lore constraints may limit some additions.
– Additional Nightlords (unique bosses) are likely, possibly introducing elements like Scarlet Rot, with creative mechanics to enhance gameplay dynamics.
– The DLC might expand Shifting Earth events, adding dynamic environmental changes like the Haligtree or Shadow of the Erdtree-inspired zones, improving map diversity.
The upcoming Elden Ring Nightreign DLC promises fresh content, and fans are buzzing about what FromSoftware might include. While specifics remain scarce beyond confirmed “additional playable characters and bosses,” speculation runs wild about potential additions that could elevate the multiplayer experience. Here’s a breakdown of five key features players hope to see.
New Nightfarers could expand combat diversity. The base game offers eight character types, but glaring omissions like a dedicated Faith-based Prophet or a versatile Wretch leave room for innovation. A Prophet could introduce healing and buff-focused gameplay, while a Wretch might function as a customizable mimic, borrowing abilities from other Nightfarers. Alternatively, Shadow of the Erdtree’s martial arts-inspired Dryleaf Arts could inspire a lightning-fast brawler class—imagine a fistfighter infused with dragon magic for sheer spectacle.
Boss variety needs a serious boost. Randomized encounters currently recycle foes like Freja and Tree Sentinels too often, risking monotony. Elden Ring’s Malenia, despite lore constraints, would be a jaw-dropping addition, while Radahn’s group-battle potential makes him ideal for Nightreign’s co-op focus. Shadow of the Erdtree’s Dancing Lion or Dark Souls’ iconic Ornstein and Smough could also inject fresh chaos, especially with mechanics tailored for multiplayer mayhem.
More Nightlords are practically inevitable. These unique, element-themed bosses—like Augur (sleep) and Equilibrious Beast (madness)—are standout encounters. Adding a Scarlet Rot-themed Nightlord would pay homage to Caelid’s infamy, perhaps as a grotesque, poison-spewing horror. Environmental manipulation during fights, like forced parkour or shifting arenas, could further elevate these battles beyond traditional Soulsborne formulas.
Expanded Shifting Earth events would dynamize the map. Currently, four terrain-altering events rotate, but a fifth could exploit untapped areas. A Haligtree eruption would introduce verticality, while a Shadow of the Erdtree-inspired zone—think ghostly gravestones or the Cerulean Coast—could reward players with Scadutree Fragment buffs. Alternatively, expanding underground areas into Siofra River’s starry abyss, complete with a Mohg boss fight, would brilliantly incorporate bleed mechanics.
A Bloodborne crossover remains the ultimate fantasy. Though licensing hurdles make it unlikely, nods like a Hunter Nightfarer or Father Gascoigne invasion would thrill fans. Even a Yharnam-themed Shifting Earth event, drenched in gothic horror, could seamlessly blend Nightreign’s aesthetic with Bloodborne’s eerie charm.
FromSoftware has a golden opportunity to refine Nightreign’s live-service potential with this DLC. Whether through bold new bosses, deeper class customization, or dynamic world events, the studio’s next move could solidify the game as a long-term standout.
(Source: EUROGAMER)