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Steam Machine Prices Were 30% Lower Before GPU Shortage

Originally published on: June 25, 2026
▼ Summary

– Nvidia CEO Jensen Huang stated that scarcity of components is “fantastic for us,” implying it benefits the company.
– The cost of RAM and storage has increased a PC build by 30-50%, and the Steam Machine’s pre-RAMpocalypse price was rumored to be $600-700.
– Many commenters argue the Steam Machine is overpriced compared to alternatives, with some noting a DIY PC or a laptop with a mobile RTX 5050 offers better performance for a similar or lower price.
– Valve reportedly faced severe difficulties securing SODIMM RAM modules, with suppliers offering monthly prices and limited quantities on a take-it-or-leave-it basis.
– Some users attribute the high hardware prices to artificial scarcity driven by AI demand and memory maker collusion, rather than natural market forces.

Before the GPU shortage and the subsequent RAMpocalypse drove component costs through the roof, Valve’s Steam Machine was reportedly priced 30% lower than its current $1,000+ tag. That would have placed it in the $700 to $800 range, a figure that aligns with earlier rumors of a $600 to $700 target. But even at that discounted price, many argue the machine would have struggled to compete.

The core issue isn’t just the sticker shock. It’s the performance-per-dollar math. As several forum users pointed out, the Steam Machine’s custom 28 CU RDNA3 GPU , essentially a tweaked RX 7600M with a modest boost clock and slightly higher TDP , delivers roughly 83% of a desktop RX 7600. That translates to performance around 73% of an RTX 5050. For context, you can buy a laptop with a mobile RTX 5050 for $799 today, and it comes with a screen, battery, and more storage. The Steam Machine, by contrast, is a small form-factor desktop with no monitor, no keyboard, and no portability.

Comparisons to consoles are even more brutal. The PS5 Pro , even after Sony’s price hikes , offers noticeably more raw power and benefits from console optimization. The base PS5 matches or exceeds the Steam Machine’s performance for a similar or lower price. And while some defend the Steam Machine as a PC with the flexibility of Steam sales, no subscription fees, and access to non-Steam games, the counterargument is strong: a DIY PC build for the same money easily outperforms Valve’s offering. A German tech site, Computerbase, demonstrated that a self-built system with a Ryzen 5 7500F, an RX 9060 XT 16GB, and 16GB of DDR5-5600 RAM costs roughly €200 less than the Steam Machine while delivering significantly higher frame rates. Even a modest build using entry-level parts beats the Steam Machine in games like Kingdom Come: Deliverance (50 fps at 1080p Ultra) and The Outer Worlds 2 (26 fps at 1080p).

The RAMpocalypse , driven by AI demand and memory makers prioritizing datacenter contracts over consumer hardware , has made matters worse. Valve’s Pierre-Loup described the struggle to secure SODIMM modules at acceptable specs, noting that suppliers give a price every month and it’s a take-it-or-leave-it proposition. This supply chain chaos forced Valve to raise prices, but the underlying problem remains: the Steam Machine was always a niche product with a premium price. At $700, it would have been PS5 Pro money for less-than-base-PS5 performance. At $1,000+, it’s competing with mid-range gaming laptops and DIY desktops that blow it away.

Some argue the Steam Machine’s value lies in its small footprint (3.6 liters), pre-built convenience, and customer support. But for the price, you’re getting a CPU comparable to a Ryzen 3600/3700X , a chip from 2019 , and a GPU that’s two generations behind. The included Mesa driver is already six weeks old at launch, a lifetime in the Linux world. And while Proton has improved, users report it’s still a mess compared to native Windows gaming.

The broader market reaction is telling. The Steam Machine was supposed to be Valve’s Trojan horse for Linux gaming adoption. But at this price, it’s unlikely to convert normies. As one commenter put it: “No normie will pay more than $1K to try something he’s not even sure he’ll like.” The Steam Frame VR headset faces similar headwinds, with rumors of a $1,500+ price tag for the 1TB model , well above the Quest 3’s $550.

In the end, the Steam Machine’s pricing problem isn’t just about the shortage. It’s about a product that was always going to be expensive, niche, and outgunned by alternatives. The GPU shortage just made a bad value proposition worse.

(Source: Techpowerup.com)

Topics

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