Starfield PS5 Sales Hit 140K in First Week

▼ Summary
– Starfield’s PS5 port sold roughly 140,000 copies in its first week, outperforming several recent Xbox-to-PS5 ports.
– The game’s PS5 sales, while solid, are below other recent releases like Ninja Gaiden 4 and Microsoft Flight Simulator 2024.
– Prior to its PS5 release, Starfield had already sold approximately 3.7 million copies on Steam and 1 million on Xbox.
– The PS5 launch encountered significant technical issues, with fixes promised soon.
– Long-term success on PS5 will depend on the game’s sustained appeal and future updates addressing player feedback.
The recent launch of Starfield on PS5 has generated significant discussion, with early sales data now providing a clearer picture of its performance. According to a report from Alinea Analytics, the game sold approximately 140,000 copies on the PlayStation platform during its first week of availability. This figure, while not groundbreaking, already surpasses the initial performance of several other recent Xbox titles ported to Sony’s console, indicating a solid, if not spectacular, commercial start.
For context, this one-week total notably exceeds the reported sales of other Microsoft ports. Avowed on PS5 has sold around 54,000 units since its February release, while Age of Empires 4’s November 2025 port sits at roughly 52,000. The performance is even more pronounced when compared to the recent launch of South of Midnight, which managed only 16,000 copies sold in its first two weeks on the platform. This suggests that despite its divisive reputation, Bethesda’s space RPG retains a considerable draw for PlayStation audiences.
However, the launch has not been without its challenges. The PS5 port, which arrived on April 7th, has been met with several technical issues that developers are now working to address. These problems may have tempered what could have been a stronger opening, especially for a title with such a large pre-existing player base on other platforms. The game’s established success elsewhere is notable, with the Steam version having sold an estimated 3.7 million copies prior to the recent Free Lanes update. On Xbox, despite being available on Game Pass, the title has still moved about one million units to players.
When placed against other current releases on the PlayStation Store, Starfield’s debut week is competitive but not leading the pack. It currently trails behind new titles like Ninja Gaiden 4, Microsoft Flight Simulator 2024, and The Outer Worlds 2 in terms of unit sales. The long-term trajectory for the game on PS5 will likely depend on two key factors: the speed and effectiveness of post-launch support to address player feedback, and whether the game can develop sustained player engagement over the coming months. While it may not reach the monumental success of ports like Sea of Thieves or Forza Horizon 5, its initial foothold suggests a viable future on the platform if support continues.
(Source: Eurogamer.net)




