MindsEye’s CPR Mini-Game Nerf Confirmed in Next Patch

▼ Summary
– MindsEye’s difficult CPR mini-game in the early hours has frustrated players, prompting developers to release a hot-fix to make it easier.
– The game launched in a buggy, unoptimized state, with players reporting poor performance and gameplay similarities to GTA V.
– The CPR mini-game requires precise trigger presses and stick movements, causing many players to get stuck or quit after repeated failures.
– Players have expressed frustration in forums and video comments, with some spending 30+ minutes trying to complete the mini-game.
– Build A Rocket Boy confirmed the upcoming hot-fix will address the mini-game’s difficulty, allowing players to progress more easily.
MindsEye players struggling with an infamously difficult CPR mini-game can breathe a sigh of relief, developers have confirmed adjustments are coming soon. The controversial quick-time event, which appears early in the game, has become a major roadblock for countless players attempting to progress through the action-adventure title.
Since its rocky launch this week, MindsEye has faced criticism for performance issues, bugs, and gameplay mechanics that feel overly familiar to other open-world titles. However, nothing has frustrated players more than the CPR sequence, where precise controller inputs determine success or failure. The mini-game requires perfectly timed trigger presses and analog stick movements, a single mistake forces players to restart from the beginning. Some report spending upwards of 30 minutes repeating the sequence before finally advancing.
Community frustration has reached a boiling point, with players flooding forums and video guides with complaints. Many describe the mechanic as needlessly punishing, while others suspect technical glitches may be interfering with inputs. One Reddit user summed up the sentiment: “This is the kind of design that makes people quit games entirely.”
Build A Rocket Boy, the studio behind MindsEye, has acknowledged the backlash. A hot-fix is in development to tweak the mini-game’s difficulty, though no specific changes have been detailed yet. While this won’t address all of the game’s launch woes, it should at least prevent players from abandoning the experience entirely over an early-game hurdle.
For now, those stuck in limbo may need to wait a few more days, or keep brute-forcing their way through the current version. Either way, the promised update can’t come soon enough for fans eager to move past what many consider the game’s most aggravating moment.
(Source: Kotaku)