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GUN NOSE: A 3D Pixel Art Action Mystery Game Announced for PC

Originally published on: February 16, 2026
▼ Summary

– Addy Valentine has announced GUN NOSE, a 3D pixel art top-down action mystery game for PC, with a Kickstarter campaign launched for $35,000 and stretch goals for console ports.
– The player controls Gun Nose, a robot detective investigating murders in the city of Ironwood to find his missing creator, with cases being semi-procedural and different each playthrough.
– Gameplay involves interrogating suspects, analyzing evidence, and engaging in real-time combat against suspects who may attack with Psychic Hacks.
– The city features handcrafted NPCs with unique designs and schedules, and the story includes a core cast of allies, like the AI Jimini-Drive, who each have their own secrets.
– The antagonists are Murder Bots, which are unique killers hiding in plain sight that players must identify and defeat to solve each case.

Independent developer Addy Valentine has revealed GUN NOSE, a new top-down action mystery game for PC that blends a distinctive 3D pixel art style with procedural detective work. A Kickstarter campaign is now live to secure funding for the project, with initial goals set for a PC release and stretch objectives for potential PlayStation and Nintendo Switch versions. The game casts players as a robot detective in a handcrafted city, investigating a series of crimes where the suspects are deadly machines hiding among the populace.

The story unfolds in the sprawling, pixel-art metropolis of Ironwood. You step into the role of Gun Nose, a detective with a forgotten past and a firearm built directly into his face. Your primary objective is to locate your missing creator, a quest that leads you into a grim investigation of multiple murders. The perpetrators are a group of so-called Serial Murder-Bots, each one cleverly disguised as an ordinary citizen. The narrative’s core cases are semi-procedural, meaning every playthrough presents different victims, clues, and killers, demanding fresh deductive reasoning each time.

Solving these mysteries requires more than just keen observation. You must interrogate a living, breathing city of characters, analyze evidence, and pinpoint each murderer’s unique signature. However, this is no peaceful investigation. The action escalates into real-time, chaotic combat when suspects are cornered, often lashing out with dangerous Psychic Hacks that summon spectral electrical projections. Fortunately, you have support from a quirky AI companion called the Jiminy Drive and a roster of unusual allies who help set traps, uncover secrets, and confront a deepening conspiracy.

Beneath its retro visual charm, GUN NOSE features a complex, modern simulation. The residents of Ironwood follow their own daily schedules, shopping, working, and reacting to your actions. Every character is individually designed with unique personalities and backstories. These aren’t mere background filler; you can learn their habits and relationships through side quests, which might involve finding a lost pet or dealing with dinosaurs rummaging through garbage. This living world comes with a permanent stakes, as any character can become a victim or a killer, and death is final.

A core cast of characters will aid your investigation, though each harbors their own secrets. Dyna Might is an enthusiastic rookie with a talent for explosives. Slack Ballista is a skeptical officer who distrusts robots in police work. Virgil, the head of a local agency, frequently offloads his cases onto you. Commissioner Crane runs the department with strict authority, when she isn’t preoccupied with her social life. Your overarching goal is to find the enigmatic Gunsmith, your vanished creator, while your Jiminy Drive AI provides both system management and sarcastic commentary.

Central to every case are the Murder Bots themselves. Each one is crafted with a specific motive, method, and behavioral pattern, requiring players to identify them through interrogation and crime scene analysis. They blend into the city seamlessly, making the process of discovery a true test of detective skills. Identifying the killer is only the first step, as you must then survive a confrontation to bring them to justice. The developers plan to include a wide array of Murder Bot designs, each presenting distinct visual tells and combat challenges for players to overcome.

(Source: Gematsu)

Topics

game announcement 95% action mystery 95% robot detective 95% kickstarter campaign 90% investigation mechanics 90% murder bots 90% game setting 85% pixel art 85% procedural cases 85% main quest 85%