Street Fighter 6 on Nintendo Switch 2 Is Now My Favorite Way to Play

Street Fighter 6 on Nintendo Switch 2 delivers a surprisingly polished portable fighting experience, proving Capcom’s latest brawler can thrive beyond high-end consoles. While the visual fidelity takes a noticeable hit compared to PlayStation 5 or PC versions, the core gameplay remains intact with buttery-smooth 60fps performance in competitive modes. This complete edition bundles all 26 fighters from the base game and two years of DLC, making it an excellent value for newcomers.
The RE Engine’s scalability shines on Nintendo’s hybrid hardware, especially in Arcade and online versus modes where frame rate stability matters most. Handheld play feels particularly impressive, maintaining responsive controls despite the hardware limitations. That said, the ambitious World Tour campaign shows the system’s constraints with reduced draw distances, simplified NPC animations, and a locked 30fps during battles that feels jarring compared to the silky-smooth combat elsewhere.
Crossplay support ensures the Switch 2 version doesn’t isolate players, allowing seamless matches against opponents on other platforms. The full roster includes fan favorites like Akuma alongside crossover characters Terry Bogard and Mai Shiranui from Fatal Fury. While some cosmetic DLC requires separate purchases, the package delivers substantial content with all stages, combo trials, and Battle Hub social features intact.
Controller choice significantly impacts the experience. The Switch 2 Pro Controller handles classic motion inputs beautifully, but Joy-Con 2’s cramped buttons struggle with precise quarter-circle and dragon punch motions. Modern control scheme users will fare better, as the simplified inputs work surprisingly well even with smaller controllers – a testament to Capcom’s thoughtful design.
Accessibility options carry over fully, including audio cues for attack heights and gauge levels. The lack of colorblind settings remains disappointing, and graphical customization takes a hit compared to other versions. Still, features like the distance-based sound indicator demonstrate Capcom’s commitment to inclusive design.
For competitive players prioritizing performance, higher-end systems still deliver superior visuals. But the Switch 2 version stands as the definitive portable Street Fighter experience, offering near-flawless core gameplay with the flexibility of handheld sessions. The compromises mostly affect World Tour’s open-world exploration rather than the fighting mechanics themselves.
Two exclusive motion-controlled minigames add little value, feeling more like tech demos than meaningful additions. They’re harmless distractions at best, unlikely to hold attention beyond initial curiosity. Stick to traditional modes for the real meat of the experience.
Ultimately, this port succeeds where many fighting game adaptations fail. It preserves the strategic depth and technical precision that made Street Fighter 6 a genre standout while making smart concessions for portable play. Whether you’re a veteran looking for on-the-go matches or a newcomer drawn by the complete roster, this version deserves consideration despite its visual downgrades. Just pack a proper controller if you plan to climb the ranked ladder seriously.
(Source: TechRadar)