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PS5 Pro’s AI Upscaling Gets Major Update Tonight

Originally published on: March 17, 2026
▼ Summary

– Sony’s upgraded PlayStation Spectral Super Resolution (PSSR) technology is rolling out to several PS5 Pro titles, including *Cyberpunk 2077* and *Final Fantasy VII Rebirth*.
– Testing found the new upscaler addresses visual artifacts like shimmering and flickering, delivering crisper and more consistent in-game graphics.
– This is the first upgrade from AMD and Sony’s Project Amethyst, using AI to upscale lower-resolution frames for improved quality without reducing framerate.
– The upgraded PSSR is included in a PS5 system software update rolling out in phases starting March 17th, and its improvements will also benefit AMD’s next FSR update.
– Many other titles will support the tech, including *Alan Wake 2* and *Dragon’s Dogma 2*, with patches for some games like *Assassin’s Creed Shadows* arriving in the coming weeks.

A significant update for the PlayStation 5 Pro’s AI upscaling technology is now live, bringing enhanced visual fidelity to a growing roster of major game titles. Sony’s PlayStation Spectral Super Resolution (PSSR) has received its first major upgrade, with improvements that directly address previous issues like shimmering and flickering. According to technical analysis from Digital Foundry, the updated system now delivers crisper, more consistent graphics, marking the substantial visual leap many were anticipating from the Pro hardware.

This enhancement stems from the ongoing collaboration between Sony and AMD, known internally as Project Amethyst. The core technology involves rendering a game at a lower internal resolution and then using a sophisticated, graphics-trained AI model to analyze and intelligently upscale each frame. The result is a notable boost in image quality without the typical performance cost of rendering at a higher native resolution, thereby preserving target frame rates. The upgraded PSSR is bundled within the latest PS5 system software update, which began a phased rollout on March 17th.

The improved upscaler, which shares conceptual DNA with AMD’s PC-focused FSR technology, is now active in several high-profile games. These include Cyberpunk 2077, Final Fantasy VII Rebirth, and the upcoming Silent Hill 2. The list of supported titles continues to expand, with many more games set to leverage PSSR on the PS5 Pro. Confirmed titles gaining support include Dragon Age: The Veilguard, Alan Wake 2, Control, Senua’s Saga: Hellblade II, and Monster Hunter Wilds.

Sony has also outlined a roadmap for future implementation. Patches to enable the updated PSSR tech for Assassin’s Creed Shadows and Cyberpunk 2077 are scheduled for release in the coming weeks. Furthermore, Crimson Desert will incorporate the technology upon its launch on March 19th. For players with a PS5 Pro, the new system software also allows the toggling of the updated PSSR feature in any game that already supported the older version, though Sony cautions that visual results may differ from title to title.

Beyond the immediate benefits for PlayStation gamers, the advancements in PSSR are expected to have a broader impact. Sony indicates that the learnings from this upgrade will also inform and improve the next iteration of AMD’s FidelityFX Super Resolution (FSR) technology for the wider PC gaming market. This cross pollination highlights the significant investment both companies are making in AI driven rendering solutions to push visual boundaries across platforms.

(Source: The Verge)

Topics

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