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Halo Veteran’s Ominous Exit Message After 17 Years at Xbox

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– Glenn Israel, a 17-year Halo veteran, has left Halo Studios after working on the franchise since 2008, posting an ominous message about his departure.
– He plans to share the full story of his exit next year when it is safe to do so and advised others in the industry to prioritize health, dignity, and ethics over security or fame.
– His departure comes just before Halo Studios is set to reveal future Halo projects this month, with Microsoft working on multiple new entries using Unreal Engine 5.
Microsoft has made significant changes to the Halo franchise post-Halo Infinite, including new leadership and a shift in development approach, acknowledging the game’s shortcomings.
– There are reports that Microsoft may release Halo on PS5 and Switch 2, potentially with a Combat Evolved remaster, and new Halo projects could arrive as early as next year.

A key figure from the Halo development team has departed after nearly two decades with the franchise, leaving behind a cryptic message that has sparked widespread discussion. Glenn Israel, who began his journey with Halo at Bungie in 2008 and later served as art director at 343 Industries, now Halo Studios, announced on LinkedIn that his time contributing to the iconic sci-fi universe has ended.

In his post, Israel indicated that details surrounding his exit remain confidential for now. He stated there is “little more I can say for the moment,” but promised to share the full story next year “when it is absolutely safe to do so.” His comments have fueled speculation about the circumstances of his departure.

He also offered advice to others navigating the video game industry, which he described as facing “dire” challenges. Israel urged professionals to protect their well-being and integrity, writing, “No illusion of security nor promise of wealth or fame or power is worth trading away your health, your dignity, your ethics, or values, and no one can force you to.” He encouraged colleagues to “stay strong, take evidence when necessary, and find where you belong.”

Israel’s exit comes just ahead of an expected announcement from Halo Studios regarding the future of the series. Microsoft has confirmed that several new Halo projects are in development using Unreal Engine 5, and many anticipate news about the next major Halo installment will be shared this month.

The most recent mainline release, 2021’s Halo Infinite, prompted significant internal reflection and restructuring. Microsoft acknowledged the game fell short in certain areas, with Xbox boss Matt Booty comparing its launch to “a runner tripping at the finish line.” Since then, the company has overhauled leadership and shifted development strategies. Studio head Pierre Hintze explained, “Halo Infinite was the last remnant of how we made Halo games in the past. That was our recipe. And what we’re doing right now is changing our recipe.”

Rumors also suggest Microsoft is considering expanding Halo’s reach by bringing the franchise to PlayStation 5 and the rumored Switch 2, possibly as early as this year. Reports point to a potential remaster of Halo: Combat Evolved in the works. With 2026 marking the 25th anniversary of both Xbox and Halo, Microsoft Gaming CEO Phil Spencer has hinted that a new Halo project could arrive next year, alongside fresh entries in the Fable and Gears of War series.

Israel’s departure follows that of Halo Studios chief of staff Melissa Boone, who recently left to join Riot Games. As the studio prepares to unveil its future plans, the industry is watching closely for what comes next for one of gaming’s most enduring franchises.

(Source: Gamespot)

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