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Sony’s ‘Destiny 2’ Obliteration Sets a Rare Industry Precedent

▼ Summary

– Destiny 2 has ended all content updates and support, with no future balance patches or hotfixes except for one or two urgent ones.
– The author finds no comparable case in the industry where a long-running, high-profile live-service game like Destiny has been completely shelved.
– Examples like Marvel Heroes and Star Wars Galaxies ended but were part of major IPs that continued in other games, unlike Destiny.
– Other games like City of Heroes and Club Penguin came close to Destiny’s situation, but they were not as prominent or had private server continuations.
– Destiny is effectively dead as a series with no Destiny 3 or other Bungie projects in development, while most similar live games like WoW and Warframe continue indefinitely.

The gaming community is still reeling from the announcement that Destiny 2 has officially reached its end of service. This isn’t just a pause on new content or a shift to a maintenance mode; it means no more balance patches, no more hotfixes, and no further support beyond a couple of urgent updates. The development team is reportedly idle, awaiting impending layoffs, leaving the entire situation feeling surreal and unprecedented.

This raises a compelling question: has the industry ever seen a long-running live-service game of this magnitude not only shut down but also have its entire IP shelved? Destiny was a genre innovator and a massive franchise for Sony and Bungie. Yet, I’ve struggled to find a comparable precedent. Here are a few examples that come close, but don’t quite match the scale:

  • Marvel Heroes ran from 2013 to 2017, a short four-year lifespan, and was killed when Disney severed ties with its developer. But Marvel is a mega-IP, so the universe never truly died in gaming.The only two original IPs that come close are City of Heroes (8 years) and Club Penguin (12 years), though City of Heroes survived through private servers. Other failed Destiny-likes like Anthem and Marvel’s Avengers never achieved the same level of success and had lifespans of just a couple of years.You could argue that Destiny 2 isn’t truly “over” because its servers remain live indefinitely. But for a live-service game, a lack of updates is effectively a death sentence. The game’s very nature requires constant evolution, and without it, the experience stagnates.What makes this even more baffling is that Destiny wasn’t part of a mega-franchise like Marvel, Star Wars, or Final Fantasy, which can spawn multiple games in different genres. The Destiny IP appears to be dead for the foreseeable future. There is no Destiny 3 greenlit, and Bungie is in turmoil with no other major projects in the works. The only related project is the mobile game Destiny Rising, developed by NetEase with minimal Bungie or Sony involvement, and its future is uncertain.Countless other games have weathered ups and downs and continued indefinitely: World of Warcraft, The Division 2, Warframe, Fallout 76, The Elder Scrolls Online, Borderlands, Guild Wars, Black Desert Online, and EVE Online. The argument is always about the unsustainable cost of Destiny, but nearly all MMOs carry high costs. These other titles have found a way to survive, even with smaller, declining playerbases. The decision to erase Destiny as an entire series is truly bizarre, regardless of the justifications offered.Follow me on Twitter, YouTube, and Instagram.
(Source: Forbes)

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