game design philosophy

Culture

Chris Avellone: Why “Selfish” Players Make Better Games

Chris Avellone, a renowned game designer, argues that great game design centers on the principle that **players are inherently selfish**,…

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BigTech Companies

Metroid Prime Producer Reveals Creative Tensions With Retro Studios

The development of *Metroid Prime* was a collaborative effort between Nintendo and Retro Studios, blending Japanese and Western philosophies to…

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Entertainment

Why Mario Kart Isn’t a Crossover Racer, According to Nintendo Devs

Nintendo developers explained that "Mario Kart" avoids crossovers with other franchises to maintain cohesion, as the Mushroom Kingdom's roster already…

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Entertainment

Hideo Kojima on Why Death Stranding 2 Should Be Divisive

Hideo Kojima aims to make "Death Stranding 2" divisive to ensure a lasting legacy, preferring debate over universal praise. Kojima…

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Entertainment

Hideo Kojima Warns Against Copying His Legacy After Retirement

Hideo Kojima refuses to pass down his creative process to successors, preferring his studio to innovate rather than replicate his…

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