Mario Kart 1.4.0 Update: New Tracks, Custom Items & Music Info

▼ Summary
– The update adds a major “Custom Items” feature, allowing players to disable or select specific items for VS Races, Battles, and online Rooms.
– It now displays the name and original game source for the currently playing music track on the pause menu.
– Course layouts have been adjusted, notably increasing races heading to Koopa Troopa Beach from one lap to two laps upon arrival.
– Numerous bug fixes address issues like players getting stuck on objects, graphical errors, and online play problems.
– Various quality-of-life tweaks were made, including shortening regeneration times for coins and Dash Food and preventing the use of a second Boo while one is active.
The latest update for Mario Kart World introduces a suite of highly anticipated features and refinements, headlined by the long-awaited custom item rules. This significant patch, version 1.4.0, empowers players to tailor their experience in VS Race, Balloon Battle, Coin Runners, and online Rooms by enabling or disabling specific items, allowing for everything from chaotic Blue Shell-only matches to races free of disruptive Lightning bolts.
Music enthusiasts also receive a welcome addition. The game’s acclaimed soundtrack, packed with vibrant remixes of classic Nintendo melodies, now displays track names and their original source games directly on the pause menu. A new Music Volume slider in the settings provides further audio control.
A notable adjustment addresses player feedback regarding the game’s structure. For all races that conclude at Koopa Troopa Beach, the final lap count has been increased from one to two upon arrival. This change offers more substantial racing on the destination course itself, responding to community sentiment about the interstitial travel segments.
Beyond these headline features, the update brings numerous quality-of-life improvements and bug fixes. Players can now dash while riding on a Manta Ramp, and a specific fix prevents the quirky scenario where a player could attempt to use a second Boo item while the first was still active. Regeneration times for coins and Dash Food items have been shortened, and several course layout changes have been implemented, primarily affecting routes leading to and from Koopa Troopa Beach.
The patch also resolves a wide array of technical issues to polish the overall experience. These fixes address problems ranging from graphical glitches and collision detection errors, such as characters slipping through walls or getting stuck on environmental objects, to online functionality improvements for modes like Knockout Tour and Free Roam. Specific course-related bugs on tracks including Sky-High Sundae, Boo Cinema, and Wario Stadium have been corrected, ensuring smoother and more consistent gameplay across the board.
(Source: IGN)





