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Silent Hill F Adds Casual Mode & New Game Plus Skip

▼ Summary

– A new Casual action difficulty has been added, which can be selected from the start or after multiple deaths.
– An optional skip feature for New Game+ players is now available, which does not affect branching paths or endings.
– System changes make the game easier, including faster stamina replenishment and fewer enemies in certain areas.
– The update includes numerous bug fixes addressing progression issues, enemy behavior, and technical problems.
– Silent Hill f sold over 1 million copies in 24 hours, faster than the Silent Hill 2 remake, with a new movie adaptation coming in January.

A significant new update for Silent Hill f has been released, introducing a Casual action difficulty and an optional skip feature for New Game+ playthroughs. Konami and NeoBards Entertainment have implemented these changes alongside faster stamina regeneration for the protagonist Hinako and a reduction in enemy numbers across specific areas. This comprehensive patch aims to refine the player experience by offering greater accessibility and smoothing out progression for returning players.

The Casual difficulty setting becomes available right from the start when selecting “New Game” or can be offered as an option to players who experience multiple defeats on higher difficulty levels. The New Game+ skip feature is entirely optional and, according to the developers, will not influence the game’s various branching story paths or alternate endings. This allows seasoned players to bypass certain sections on subsequent playthroughs without missing out on crucial narrative outcomes.

Overall, the system adjustments create a more approachable atmosphere. Hinako’s stamina now recovers at a quicker rate, and players will encounter fewer unskippable combat scenarios. The number of enemies has been lowered in several locations, and even the game’s Hard difficulty has been slightly toned down, with Hinako receiving less damage from attacks. These modifications collectively lower the barrier for entry without dismantling the core survival-horror challenge.

Alongside these feature additions, the update addresses a long list of bugs. Issues resolved include problems where key characters would duplicate in cutscenes, progression-halting bugs involving enemies like the Fog Monster, and situations where events would fail to trigger despite players meeting all necessary conditions. Fixes were also applied to problems with item collection, save file loading, and menu display options, ensuring a much smoother and more stable gameplay experience across PC, PS5, and Xbox Series X|S platforms.

The game’s successful launch saw it sell over one million copies within its first 24 hours, outpacing the sales milestone of the recent Silent Hill 2 remake. This momentum for the franchise continues with Bloober Team now developing a remake of the original Silent Hill, and a new film adaptation, Return to Silent Hill, scheduled for a theatrical release on January 23.

(Source: Gamespot)

Topics

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