Battlefield 6 XP Cap Sparks Outrage Over Time-Gated Progression

▼ Summary
– Battlefield 6 has a daily XP cap of 1.5 million that applies even during double XP weekends, preventing further XP gains until the daily reset.
– Players criticize the cap as anti-consumer in a premium $70 game, comparing it to free-to-play mobile game mechanics.
– Some players report hitting the daily XP cap in just 4-5 hours of gameplay during double XP events.
– While some players defend the cap as reasonable, others who wouldn’t reach it still oppose the principle of limiting play in a paid game.
– Recent updates have reintroduced bots to game modes and made various challenge requirements easier while adjusting XP systems.
The recent discovery of a daily experience point cap in Battlefield 6 has ignited a firestorm of criticism from the player community, particularly concerning its application during special events like double XP weekends. Gamers report that upon reaching 1.5 million XP in a single 24-hour period, all further progression halts completely until the following day. This restriction has been met with disbelief and anger, especially considering the game’s premium price tag.
Many feel this system is more suited to a free-to-play mobile title than a full-price AAA release. One vocal player expressed frustration, stating, “In a $70 game, you’re being told exactly how much fun you’re permitted to have each day. This isn’t a free live service grind, it’s a complete shooter with a free-to-play gacha mechanic awkwardly tacked on.”
Another pointed out the irony of the situation: “Electronic Arts has managed to implement time-gated progression in a premium game, and it’s barely being discussed. You purchase the game, spend on cosmetics and the battle pass, and now you face daily limits on XP earnings? It’s absolutely unreal. This approach is fundamentally anti-player and completely unacceptable.”
The issue becomes especially pronounced during double XP events, where dedicated players can reportedly hit the daily ceiling in just four or five hours of gameplay. “Players have a right to know about this limitation before making a purchase,” argued one commenter. “Stop acting like this is acceptable just because it’s Battlefield.”
However, reaching that 1.5 million XP threshold isn’t as difficult as it might initially appear. One individual shared, “I earned 200,000 XP from a single 21-minute RedSec victory yesterday. When you look at it that way, 1.5 million doesn’t seem all that extreme.” Another player concurred, noting they gained 140,000 XP from just one gauntlet match.
Not every member of the community shares the outrage. Some responded with skepticism about the necessity of such extensive daily play. “If you’re accumulating 1.5 million XP in one day, you probably need to step outside for some fresh air,” one person remarked. Another added, “While I understand their argument, if your daily gaming routine makes this cap a problem, it might be time to reevaluate your life priorities.”
Even those who admit they would never personally encounter the limit often support the principle behind the complaint. A different player explained, “I won’t hit the cap myself since I can only handle about two hours max per session. But I completely agree with the original poster, if I pay $70 for a game, I should have the freedom to grind until my controller disintegrates if that’s what I choose to do.”
This controversy emerges alongside other recent developments in the game. Just yesterday, reports confirmed that Battlefield 6 is reintroducing AI bots to verified game modes. These bots had previously been removed to promote healthier matchmaking but have now been restored to Conquest, Breakthrough, and Rush playlists, with up to twelve appearing in each match. The developers have assured players that challenges will remain completable when playing with bots.
Earlier this week, EA and the development studio implemented widespread adjustments to in-game challenges, lowering the required milestones for class assignments, weapon assignments, and various gameplay mastery tasks. Additionally, last weekend saw temporary modifications to XP earnings in the Strikepoint mode as the team works on a more permanent solution. A new, more relaxed gameplay option was also introduced, allowing players to continue earning progression and completing challenges at a less intense pace.
(Source: Euro Gamer)

