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Halo Studios to Unveil Multiple New Projects at World Championship

â–Ľ Summary

– Halo Studios will present a “deep dive” on its next projects at the Halo World Championship from October 24-26 in Seattle.
– The event will feature panels with voice actors Steve Downes and Jen Taylor on the Community Stage, alongside a deep dive panel there.
– The studio, rebranded from 343 Industries, is working on multiple new Halo games and previously showcased Project Foundry using Unreal Engine 5.
– Switching from the Slipspace engine to UE5 could significantly improve the franchise’s presentation and development process.
– Halo Infinite, released in 2021, was positively received but has seen a sharp decline in multiplayer player numbers since launch.

Fans eagerly anticipating the future of the Halo franchise will get an extensive look at upcoming developments during next month’s Halo World Championship in Seattle. The event, scheduled for October 24th through the 26th, will host a special Community Stage featuring panels with iconic voice actors Steve Downes and Jen Taylor, the voices behind Master Chief and Cortana.

While the Main Stage will reveal initial details about the studio’s next projects, a dedicated “deep dive” panel on the Community Stage promises a more thorough exploration. This follows last year’s announcement that 343 Industries had been rebranded as Halo Studios, with multiple new games in the works. At that time, the studio released the “A New Dawn” video, offering a glimpse of Project Foundry, an experimental preview of how Halo could look running on Unreal Engine 5.

Pierre Hintze, head of Halo Studios, previously indicated that much of what was shown in Project Foundry is expected to appear in current or upcoming titles. This marks a significant technical transition for the developer, which has historically relied on its proprietary Slipspace engine. Industry analysts like Digital Foundry have suggested that adopting Unreal Engine 5 could lead to a seismic shift in presentation and development for the series.

A recent blog post on Halo Waypoint confirmed the studio’s intention to continue the conversation started at last year’s championship and through the “A New Dawn” video. Although the post did not specify details about the new projects, it emphasized that the upcoming deep dive panel is one fans will not want to miss.

The last major release, Halo Infinite, launched in 2021 and introduced a semi-open world structure to the flagship Xbox shooter. While the game was met with positive critical reception at launch, player engagement in its multiplayer component has seen a notable decline over time. The upcoming presentations at the Halo World Championship are expected to outline the studio’s strategy for reinvigorating the beloved series and setting a new course for its future.

(Source: Eurogamer)

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