Become a Djent-Fueled Robot Samurai in Morbid Metal’s Playtest

▼ Summary
– Morbid Metal is a roguelike spectacle fighter developed by Screen Juice and published by Ubisoft, featuring procedurally generated stages and combo-based combat.
– Players control three cyberninjas, allowing for rapid character switching to execute complex aerial combos during gameplay.
– The game draws inspiration from character action titles like Devil May Cry and Bayonetta, incorporating a style meter to track performance.
– A demo is currently available on Steam, with playtest signups open and an early access launch delayed from earlier in the year.
– It aims to blend the repetitive challenge of character action games with the varied attempts of roguelikes for a fresh gaming experience.
Morbid Metal delivers an explosive fusion of roguelike progression and high-octane character action, letting players embody three distinct cyberninjas in a visually stunning spectacle fighter. Developed by Screen Juice and published by Ubisoft, this title carves its own path with procedurally generated stages that encourage constant experimentation. Players assemble custom combos on the fly while collecting upgrades, all under the watchful eye of a prominent style meter reminiscent of classics like Devil May Cry and Bayonetta.
The three-character system forms the core of the combat experience. You can launch an opponent skyward with one fighter, instantly swap to another, and slam them back to the ground in a seamless, devastating sequence. This mechanic creates a dynamic flow that keeps battles intensely engaging. Originally scheduled for an early access release earlier this year, the game was delayed, but a substantial demo remains available on its Steam page for anyone eager to sample the action.
A new trailer debuted during the recent PC Gaming Show Tokyo Direct, packed with screaming djent guitar riffs and an official call for playtest registrations. The game seems poised to offer a compelling twist for fans of both character action and roguelike genres. While traditional character action titles often focus on mastering fixed challenges for high scores, the roguelike structure ensures that no two runs feel identical. If Morbid Metal successfully marries the deep, tactile combo system of its genre predecessors with the unpredictable nature of procedural generation, it could become a standout hybrid.
For those intrigued by the prospect of controlling a trio of djent-fueled robot samurai, the Steam page offers several ways to get involved. You can wishlist the game for future updates, download the current demo to experience the combat firsthand, and register for the upcoming playtest, which is labeled “coming soon.” To see the full reveal and other announcements, the entire PC Gaming Show Tokyo Direct presentation is available to watch.
(Source: PC Gamer)