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Diablo 4 Season 10 Patch Notes: Class-Specific Surprises Revealed

▼ Summary

– Diablo 4 Season 10 introduces Chaos Armor, a new type of powerful Unique item with guaranteed greater affixes and expanded build options by allowing Unique effects on additional armor slots.
– Each class receives an additional Chaos Armor Unique, including Ramaladni’s Magnum Opus for Barbarians, Dolmen Stone for Druids, Mutilator Plate for Necromancers, Scoundrel’s Kiss for Rogues, Esu’s Heirloom for Sorcerers, and Sunbird’s Gorget for Spiritborn.
– Chaos Armor is now visually distinct with a greenish hue, and players can earn guaranteed drops by defeating the new boss Bartuc in the revamped Infernal Hordes activity, with more drops on Torment IV difficulty.
– Boss immunity phases are reworked: bosses gain shields at 2/3 and 1/3 health, which players can break within 5 seconds to prevent immunity, with shield values based on the boss’s max life.
– The update includes numerous class balance changes, bug fixes, and adjustments to Infernal Hordes, Chaos Rifts, and item rewards, with the season launching on September 24.

Diablo 4 Season 10 introduces a host of exciting changes, with the spotlight shining brightly on the enhanced Chaos Armor system and class-specific surprises. Players can look forward to a more rewarding experience when hunting for these powerful items, alongside significant adjustments to boss mechanics and loot distribution. The season, titled Infernal Chaos, officially begins on September 24, bringing with it numerous refinements based on community feedback from the public test realm.

One of the most notable additions is an extra Chaos Armor option for every class, expanding build diversity and offering fresh ways to customize playstyles. These items are not only more potent due to guaranteed greater affixes but are now visually distinct with a unique green tint. To secure a guaranteed Chaos Armor drop, players must challenge the new boss Bartuc within the revamped Infernal Hordes activity. Those brave enough to take him down on Torment IV difficulty will enjoy even more generous rewards. Importantly, Chaos Armor found in the open world no longer replaces standard Unique drops but appears as a bonus.

Boss encounters are receiving a welcome overhaul, eliminating the widely disliked immunity phases. Instead, bosses now generate a shield at two-thirds and one-third health. If players can break this shield within five seconds, the boss skips the immunity phase entirely. The shield’s strength scales with the boss’s maximum health, making high-damage builds particularly effective.

A variety of class-specific adjustments are also being implemented, fine-tuning skills, passives, and legendary aspects to improve balance and gameplay flow. These changes affect every class, from Barbarian to the newly introduced Spiritborn, ensuring a more dynamic and engaging experience across the board.

Beyond class tweaks, the update introduces quality-of-life improvements and bug fixes. Loot rewards have been boosted, with higher chances for Unique items across all difficulty levels. Nightmare Dungeons and Infernal Hordes have also been adjusted to provide more consistent and satisfying rewards. The full patch notes detail these changes extensively, covering everything from skill modifications to item affix updates.

While Season 10 brings substantial content, some community influencers hint that even larger updates may be on the horizon. Blizzard has yet to confirm these rumors, but the next expansion is anticipated to arrive in 2026. For now, players have plenty to explore with the launch of Infernal Chaos.

(Source: Gamespot)

Topics

chaos armor 95% season updates 93% class balance 90% infernal hordes 88% boss mechanics 85% unique items 83% legendary aspects 80% chaos perks 78% bug fixes 75% loot rewards 73%