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STALKER Remasters Update 1.3 Adds Quick-Inventory Slots to All Games

▼ Summary

– GSC released patch 1.3 for the Stalker remastered trilogy, adding quick slots to Shadow of Chornobyl and Clear Sky like those in Call of Prypiat.
– The patch includes a major font overhaul for better readability on Steam Deck and familiarity for veteran players.
– Numerous bug fixes address crashes, visual issues, incorrect animations, and gameplay mechanics across all three games.
– Community contributions were incorporated, with fixes from Stalker modders acknowledged in the updated credits.
– The update improves quality-of-life features and stability while standardizing elements across the trilogy.

The latest update for the STALKER Legends of the Zone Trilogy brings a host of welcome improvements, with quick-inventory slots now available across all three games, a feature many players have long awaited. This enhancement significantly streamlines gameplay, allowing for faster access to essential items without interrupting the flow of exploration or combat.

GSC Game World has rolled out patch 1.3 for the remastered editions of Shadow of Chornobyl, Clear Sky, and Call of Pripyat. While the update addresses numerous bugs and stability issues, the standout addition is the implementation of quick slots in the first two titles, finally bringing them in line with the functionality present in Call of Pripyat. Players can now assign items like medkits, bandages, or food to the F1 through F4 keys for instant use, eliminating the need to repeatedly open the full inventory screen.

Beyond this highly requested quality-of-life upgrade, the developers have also introduced a major font overhaul aimed at longtime fans, alongside increased text size to improve readability on devices like the Steam Deck. The patch incorporates a variety of community-sourced fixes, with contributions from dedicated modders formally acknowledged in the game’s credits.

A broad range of crash-related problems has been resolved, and several visual and mechanical inconsistencies have been smoothed out. Adjustments include corrected animations, refined texture alignments, rebalanced artifact spawn rates, and fixes for controller support and input detection. The update also ensures that achievements trigger correctly and addresses issues with trader interactions and item duplication.

Numerous script and configuration tweaks enhance faction behavior, quest progression, and NPC logic. For instance, bloodsuckers now properly occupy the Cordon mill after certain missions, and pseudogiants appear as intended in the Prypiat stadium. Dialogue, voiceover, and subtitle accuracy have been improved across all three games, and several stashes and item spawns now function as originally designed.

Weapon and armor upgrades received particular attention, with corrected descriptions, icons, and functionality. Economy adjustments ensure traders carry appropriate funds, and ammo types now align correctly with weapon loadouts. The patch also resolves issues related to solar movement, electric and fire poltergeist effects, and rank-based accuracy scaling for NPCs.

This comprehensive update reflects both developer diligence and valuable community input, resulting in a more polished and consistent experience throughout the Zone.

(Source: PC Gamer)

Topics

game updates 95% quick slots 90% bug fixes 85% community contributions 80% stability improvements 75% gameplay tweaks 75% font improvements 75% ui enhancements 70% steam deck 70% quest fixes 70%