IO Addresses Hitman Switch 2 Performance Issues, Fixes Incoming

â–Ľ Summary
– IO has acknowledged performance issues in Hitman: World of Assassination – Signature Edition on Nintendo Switch 2, affecting its launch.
– The port’s uncapped frame rate causes uneven performance, though handheld mode benefits from built-in VRR support.
– IO’s franchise director confirmed the team is working on fixes, but no specific release date has been announced.
– IO assured that lessons from Hitman’s issues will inform development of the upcoming 007 First Light for Switch 2.
– IO’s recent release, MindsEye, also faced severe technical problems, leading to refunds for PS5 players.
Hitman: World of Assassination on Nintendo Switch 2 has faced performance hurdles since launch, but developer IO Interactive confirms fixes are on the way. Players have reported inconsistent frame rates and technical hiccups, particularly in docked mode, though handheld play benefits from the console’s built-in Variable Refresh Rate support.
IO Interactive’s franchise director, Jonathan Lacaille, recently addressed these concerns, stating the team is actively working on improvements expected to roll out this summer. While no exact timeline was provided, the commitment to refining the experience signals a proactive response to player feedback.
The discussion also touched on 007 First Light, IO’s upcoming James Bond title, which will launch natively on Switch 2 alongside other platforms. Lacaille emphasized that lessons from Hitman’s performance challenges will directly inform development for the new project. “The Switch 2 is a powerful device, powerful enough for us to bring First Light to it natively,” he added, dispelling doubts about the hardware’s capabilities.
This isn’t the first time Hitman has appeared on Nintendo systems. The franchise previously arrived via cloud streaming for Hitman 3 and a port of the classic Hitman: Blood Money. However, the Switch 2 version marks a significant step forward as a native release, despite its rocky start.
The performance woes aren’t isolated to Hitman. IO’s recent publishing venture, MindsEye, developed by Build A Rocket Boy, has also struggled with severe technical problems. The title’s poor reception led to refunds for PlayStation 5 players, highlighting the challenges of optimizing games across multiple platforms.
With updates in the pipeline, Switch 2 players can expect a smoother Hitman experience soon, while the broader lessons learned may pave the way for stronger performance in future IO projects.
(Source: GameSpot)





