Monster Hunter Wilds PC Performance Fixes Arrive in New Update

▼ Summary
– Monster Hunter Wilds PC players are leaving bad Steam reviews due to performance issues, causing a drop in concurrent players below its predecessor, Monster Hunter World.
– Capcom released Free Title Update 2, addressing VRAM usage and bugs but not changing system requirements, while teasing future updates.
– The update adds two new monsters (Lagiacrus and Seregios), underwater combat, and quality-of-life improvements like easier map access and weapon balance changes.
– Future updates (Free Title Updates 3 and 4) will introduce new quest difficulty levels, a Talisman crafting system, and more monsters, with a focus on expanding endgame content.
– The update includes numerous bug fixes, performance optimizations, and gameplay adjustments across weapons, monsters, and UI elements to improve player experience.
Monster Hunter Wilds PC players can finally breathe a sigh of relief as Capcom rolls out critical performance fixes alongside substantial new content. The latest Free Title Update 2 addresses long-standing complaints about VRAM management while introducing underwater combat, two formidable new monsters, and quality-of-life improvements across all platforms.
Steam users had voiced frustration over texture streaming inefficiencies, which the update now optimizes by reducing overall VRAM consumption. While system requirements remain unchanged, Capcom confirms further performance tweaks are underway. The patch also corrects misleading VRAM estimates in display settings, a persistent annoyance for PC hunters.
Beyond technical fixes, Lagiacrus and Seregios join Wilds’ roster as formidable new adversaries, accessible via high-rank missions. Weapon balancing touches Dual Blades, Hunting Horn, and Bowguns, with additional adjustments slated for August. Looking ahead, September’s Free Title Update 3 promises a higher quest difficulty tier and a Talisman crafting system, while winter’s Update 4 will introduce another monster and fresh challenges.
Quality-of-life enhancements streamline gameplay: maps stay accessible during notifications, item restocking is automated, and underwater/lava distortion effects can now be disabled. Weapon-specific tweaks, like improved Demon Mode responsiveness for Dual Blades and adjusted hitboxes for Hammer attacks, refine combat fluidity.
Capcom acknowledges ongoing player feedback, particularly regarding endgame depth, hinting at future expansions. For now, hunters on Xbox Series X|S, PlayStation 5, and PC can dive into the update’s full suite of fixes and features, including festival events, new gear, and bug squashes ranging from floating stumps to errant Palico AI.
Key highlights for PC players:
- DLSS4 and FSR4 support for RTX 2000/Radeon 9000 series or newer GPUs
- Frame generation now independent of upscaling settings
- GPU driver/OS compatibility warnings at launch
- Distortion effects toggle for immersive environments
With these changes, Capcom aims to reignite Wilds’ momentum, though whether they’ll win back disillusioned Steam players remains to be seen. For now, the hunt continues with sharper claws and smoother strides.
(Source: GAMESPOT)





