Kojima Confirms All Death Stranding 2’s ‘Cringe’ Easter Eggs Are His

▼ Summary
– Hideo Kojima personally added all the Easter eggs in *Death Stranding 2: On The Beach*, despite his team pretending not to understand his requests.
– Kojima hinted that players can find hidden elements by zooming in on the night sky while in a hot spring, though some may find them cringe-worthy.
– Kojima altered *Death Stranding 2* mid-development because playtest results were “too good,” as he avoids mainstream appeal.
– IGN awarded *Death Stranding 2* a 9/10, praising it as a triumphant sequel that fulfills the original’s promise.
– Kojima is also working on a live-action *Death Stranding* film, an anime adaptation, an Xbox-published game (*OD*), and a PlayStation-exclusive project (*Physint*).
Hideo Kojima has confirmed that every quirky Easter egg in Death Stranding 2: On The Beach was personally inserted by him—even when his team pretended not to understand his requests. The legendary game director revealed in a recent interview that his staff often played dumb when he asked them to include inside jokes or hidden references throughout the sequel.
Kojima admitted, “Every single one of those little surprises was my doing.” Despite urging his developers to scatter playful nods for players to discover, they would respond with blank stares or feigned confusion. He even teased a specific location where fans could spot one of his additions: gazing at the night sky from a hot spring reveals unexpected details when zoomed in.
However, the director warned that not everyone might appreciate his brand of humor. “Some people might find it painfully cringe-worthy,” he joked. This aligns with Kojima’s unconventional approach—he previously admitted to altering Death Stranding 2 mid-development because early playtests were “too good,” fearing his work might become too mainstream.
IGN’s glowing 9/10 review praised the sequel as a bold evolution of the original’s vision. Beyond Death Stranding, Kojima is juggling multiple high-profile projects, including a live-action film adaptation with A24, an upcoming anime, and two new games—Physint for PlayStation and OD, an Xbox-published title he describes as a passion project.
With his signature blend of eccentricity and innovation, Kojima continues to push boundaries, ensuring his games remain anything but predictable. Whether players love or cringe at his hidden gags, one thing’s certain: they’re undeniably his.
(Source: IGN)