Peak Climbs to 1M Sales in a Week, Surpassing Dev’s Hit Game

▼ Summary
– Peak, a co-op climbing game by Aggro Crab and Landfall, achieved rapid success, selling 1 million copies and reaching 102,799 concurrent players on Steam within six days.
– The game originated from a game jam, surprising even its developers with its popularity compared to their previous title, Another Crab’s Treasure.
– Players must gather supplies, use tools, and avoid hazards like jellyfish and poisonous mushrooms while climbing through diverse terrains like snowy mountains and jungles.
– The game features punishing mechanics, such as stamina depletion and a monster that hunts players who abandon their teammates, adding challenge and tension.
– Peak offers hilarious co-op moments and rewarding climbing mechanics, making it both a fun solo and multiplayer experience with stunning visuals.
The indie climbing game Peak has scaled incredible heights, selling over one million copies in its first week on Steam. Developed by Aggro Crab and Landfall, the teams behind hits like A Crab’s Treasure and Content Warning, this quirky co-op adventure has defied expectations with its rapid success.
With over 10,000 overwhelmingly positive reviews and a concurrent player peak of 102,799, Peak has clearly struck a chord with gamers. Even its creators seemed surprised by the explosive reception. “Why did this stupid jam game sell more copies than Another Crab’s Treasure?” joked Aggro Crab on social media. The game originated from a February game jam, where developers crafted it in just one day, proving that lightning can strike twice for these talented studios.
At its core, Peak is a cooperative climbing experience where players work together (or against each other) to ascend treacherous terrain. Teams of up to four must scavenge for supplies, navigate hazards like slippery jellyfish and poisonous mushrooms, and strategize their way up ever-changing landscapes. The higher you climb, the more diverse the environments become, from snowy peaks to dense jungles, each offering new challenges and rewards.
But it’s not all sunshine and scenic vistas. Push too hard, and your stamina will betray you. Abandon your teammates, and a nightmarish creature emerges from the fog, hunting down stragglers with grotesque, elongated limbs before hurling them off the mountainside. This punishing mechanic keeps the tension high, ensuring no one gets too comfortable.
Beyond the thrills and spills, Peak shines with its hilarious emergent moments. Whether it’s slipping endlessly on a jellyfish or watching a friend panic as the monster closes in, the game channels the same chaotic energy that made Content Warning a hit. Even solo players will find plenty to enjoy, thanks to the satisfying climbing mechanics and breathtaking vistas.
For a game born from a spontaneous jam session, Peak has proven itself as more than just a fluke. Its blend of challenging gameplay, cooperative chaos, and striking visuals makes it an easy recommendation, and explains why it’s climbing the charts so quickly.
(Source: PCGAMER)