Project Windless: God of War Meets Dynasty Warriors, Led by Far Cry Veteran

▼ Summary
– Project Windless is a new open-world PlayStation 5 game based on the acclaimed South Korean fantasy novel series *The Bird That Drinks Tears*.
– The game is a prequel, set over a thousand years before the books and focusing on the bird-like Rekon race, whose traits suit its “one-versus-many” combat.
– Its open world is designed with minimal guidance to encourage player curiosity, risk-taking, alliance-building, and warfare to shape their own legend.
– The combat system involves battling large groups of enemies at once, drawing comparisons to games like *Dynasty Warriors*.
– The game is in development exclusively for PlayStation 5 and PlayStation 5 Pro, with no confirmed release date or other platforms announced.
The upcoming PlayStation 5 title Project Windless is shaping up to be a fascinating blend of high fantasy storytelling and large-scale combat, drawing inspiration from beloved franchises while carving its own unique path. Based on the acclaimed South Korean novel series The Bird That Drinks Tears, the game is set over a millennium before the events of the books, serving as an origin story for the world and its inhabitants. This prequel narrative allows the development team, led by Far Cry veteran Patrik Méthé, to explore a rich, established lore with creative freedom, focusing on the bird-like Rekon race.
During its recent reveal, the game showcased a muscular Rekon protagonist whose design is directly tied to the core gameplay philosophy. Krafton emphasizes that the Rekon’s natural attributes, specifically their speed, extended reach, and imposing physicality, make them the ideal vessel for what the studio calls a “one-versus-many combat fantasy.” This translates directly into gameplay that channels the exhilarating, crowd-clearing action of titles like Dynasty Warriors, where players will engage dozens, if not hundreds, of foes simultaneously in spectacular battles.
Beyond the combat, Project Windless is described as an open-world adventure built to minimize traditional hand-holding. The design philosophy aims to actively stoke player curiosity, encouraging exploration, risk-taking, and meaningful interaction with the world. Players will be prompted to forge alliances, wage wars, and through their choices, ultimately define the kind of legend their character becomes. This approach suggests a world with dynamic systems and consequential player agency, moving beyond a simple linear narrative.
A new developer diary has since offered a longer look at the game and its development process, though concrete details remain scarce. It reinforces that the story follows the “Hero King,” a figure presumed to be central to The Bird That Drinks Tears saga, set approximately 1,500 years before the novels. Currently in development exclusively for PlayStation 5 and the announced PlayStation 5 Pro, the project is still early without a hinted release window. For fans of epic fantasy and expansive, player-driven action, Project Windless presents a compelling and ambitious new world to watch.
(Source: EuroGamer)





