Beat Saber Drops PlayStation VR Support

▼ Summary
– Claire is a passionate RPG enthusiast who enjoys deep-diving into games like Baldur’s Gate 3 and Cyberpunk 2077, and has niche interests in obscure Japanese horror games and The Sims.
– Oculus Studios announced it will stop releasing new Beat Saber content for PlayStation VR on PS4 and PS5 starting June 2025, ending multiplayer support by early 2026.
– Lady GaGa’s “Abracadabra” track, released June 5, will be the last new song available for PlayStation Beat Saber players, though older content remains purchasable.
– Cross-buy and customer support for PlayStation players will continue, allowing access to previously purchased songs on both PS4 and PS5.
– Player reactions to the announcement are mixed, with some expressing disappointment over the discontinuation of support for PlayStation consoles.
Beat Saber fans on PlayStation VR will soon lose access to new content and multiplayer features, as Meta’s Oculus Studios confirms plans to phase out support for Sony’s platforms. The decision marks a significant shift for the popular rhythm game, leaving PlayStation players with limited options moving forward.
According to an official statement from the Beat Saber team, updates for PS4 and PS5 versions will cease starting June 2025, with multiplayer functionality shutting down entirely by January 2026. While the game will remain purchasable on the PlayStation Store, only previously released songs and music packs will stay available for download. The last new track, Lady Gaga’s Abracadabra, dropped earlier this month, making it the final addition for PlayStation users.
Cross-buy functionality will remain intact, allowing players to access purchased content across PS4 and PS5. Customer support will also continue, ensuring existing players can still troubleshoot issues. However, the lack of future updates has sparked frustration among the PlayStation VR community. Some fans expressed disappointment, calling the move a “slap in the face” to long-time supporters.
Beat Saber, originally developed by Beat Games, became a VR phenomenon after its 2018 launch. Meta acquired the studio in 2019, integrating it into Oculus Studios. Now, the focus has shifted exclusively to Meta Quest and SteamVR platforms, leaving PlayStation players behind.
For those invested in the PlayStation ecosystem, the news means adapting to a dwindling experience, or switching hardware altogether. Whether this decision will impact Beat Saber’s broader player base remains to be seen, but for now, the rhythm game’s future clearly lies beyond Sony’s VR offerings.
(Source: Polygon)