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Ball Hogs and ‘Wannabe Messis’ Ruining Rematch Matches

▼ Summary

– Rematch is a team-based game where solo playstyles like ball-hogging are ineffective, yet some players still try to dominate matches alone.
– The game’s Steam launch has sparked Reddit discussions criticizing players who emulate anime protagonists, particularly from the soccer manga *Blue Lock*.
– The $10 Ronaldinho skin has become a symbol of selfish play, with many players associating it with poor teamwork and inflated egos.
– Some players defend *Blue Lock* fans, noting not all are toxic, while others argue for in-game incentives or penalties to encourage teamwork.
– Success in Rematch relies on cooperation, as the game lacks mechanics to support solo carries, making teamwork essential for winning and avoiding community backlash.

Rematch, the new soccer-inspired multiplayer game, is facing an unexpected challenge during its Steam early access phase: players who refuse to pass the ball. While the game mechanics punish solo playstyles, some participants insist on mimicking their favorite soccer stars, often to their team’s detriment. The issue has sparked lively discussions among the community, particularly around certain character skins and anime-inspired playstyles.

Goalkeepers in Rematch have unlimited stamina, making it nearly impossible for a single player to dominate. Yet, some individuals still treat the ball like a prized possession, attempting flashy dribbles instead of teamwork. The $10 Ronaldinho skin has become a notorious red flag, with players reporting that those who equip it often ignore passing entirely.

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Reddit threads are filled with complaints about “wannabe Messis” who prioritize personal glory over team success. One user joked, “Every Ronaldinho skin user thinks they’re the best thing since sliced bread, until they lose possession immediately.” Others pointed out that similar behavior appears among players who customize their avatars to resemble characters from Blue Lock, a popular soccer manga known for its hyper-competitive protagonists.

Not everyone agrees with the criticism, though. Some defenders argue that anime fans aren’t inherently selfish, it’s just a vocal minority giving them a bad reputation. “I play as a defensive-minded character and focus on assists,” one Redditor explained. “Toxicity isn’t tied to cosmetics.”

The debate has led to suggestions for in-game fixes, like penalties for excessive ball-hogging or rewards for assists. One player sarcastically proposed, “Maybe the coach should sprint onto the field and whack them with a stick.” But the real solution might be simpler: Rematch is designed as a team game, and success depends on cooperation, not solo heroics.

For now, the best strategy is patience. Matches last only six minutes, and adapting to teammates, whether they’re Blue Lock enthusiasts or casual players, is key. As one user put it, “If someone plays selfishly, fine, move on. But let’s not generalize an entire fanbase.”

Ready to test your teamwork skills? Rematch is available now on Steam, with its full launch coming soon. Just remember, passing isn’t optional if you want to win.

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(Source: PCGAMER)

Topics

rematch gameplay mechanics 90% teamwork importance rematch 90% solo playstyles rematch 85% steam launch discussions 80% ronaldinho skin controversy 75% blue lock manga influence 70% community criticism selfish players 65% defense anime fans 60% -game incentives teamwork 55% community backlash 50%
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