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WB Games Cuts Jobs at San Francisco Studio: Report

Originally published on: January 10, 2026
▼ Summary

– Warner Bros. Games has laid off employees at its San Francisco studio, with senior staff confirming their teams or roles were eliminated.
– The layoffs occurred at the end of 2025, capping a turbulent year that began with a change in leadership after David Haddad’s departure.
– Earlier in 2025, the company shut down three internal studios and refocused its business around core franchises like Harry Potter and Mortal Kombat.
– The company’s struggles were partly due to the underperformance of *Suicide Squad: Kill The Justice League*, a live-service game with a troubled development.
– As the year concluded, Netflix announced a plan to acquire Warner Bros. Discovery, a deal that includes Warner Bros. Games.

Warner Bros. Games has reportedly eliminated a number of positions at its San Francisco studio, continuing a pattern of restructuring that has defined the company’s recent year. The studio, which handles digital publishing and mobile game development, saw several senior employees announce their departures on LinkedIn, with one stating their entire team was being dissolved. These posts, some made roughly a month ago, indicated the cuts would be finalized by the end of December 2025.

One long-term employee with over a decade at the studio confirmed their role was eliminated due to layoffs in a post earlier this week. Another shared that their position was cut, reflecting on an “invaluable” experience working on titles like DC Worlds Collide and MultiVersus. When contacted for comment, Warner Bros. Games did not respond to inquiries about the reported job losses.

This development appears to conclude a turbulent period for the gaming division. The year began with a significant leadership change as former president David Haddad departed. His exit followed the challenging launch of Suicide Squad: Kill The Justice League, a live-service game that failed to meet expectations after a reportedly difficult development cycle.

Further restructuring occurred in February when Warner Bros. Games shuttered three internal studios: Monolith Productions, Player First Games, and WB San Diego. The company then announced a strategic pivot to concentrate its resources on core franchise development. JB Perrette, Warner Bros. Discovery CEO of Global Streaming & Games, stated the move was about “optimizing our team structure to develop long-term franchise roadmaps” for major properties like Harry Potter, Game of Thrones, Mortal Kombat, and DC.

As the year drew to a close, a major corporate shift emerged with Netflix announcing its plan to acquire Warner Bros. Discovery in a deal valued at $82.7 billion. A company spokesperson confirmed this proposed transaction includes the Warner Bros. Games division. Presently, Warner Bros. Discovery is actively encouraging its shareholders to approve this Netflix agreement and reject a competing offer from Paramount Skydance.

(Source: Game Developer)

Topics

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