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Anduril Unveils EagleEye Military XR Headset with Interface Demo

▼ Summary

– Anduril revealed its EagleEye military XR headset design and interface mockups, featuring two display modules: transparent AR for daytime and passthrough MR for nighttime.
– The EagleEye helmet is modular, offers ballistic protection, and integrates with Anduril’s Lattice software to provide a unified view of the battlefield using data from all connected sensors.
– The headset’s interface displays a persistent compass, minimap, and bounding boxes around friendly and enemy assets, with tracking sourced from the Lattice network rather than just the headset itself.
– Anduril is partnering with Meta, Qualcomm, Oakley, and Gentex on the SBMC program, which aims to equip all company-level soldiers with the XR system to enhance situational awareness.
– The US Army awarded Anduril $159 million to build SBMC prototypes, with the first scaled delivery expected in 2027, following the takeover of the IVAS program from Microsoft.

Anduril has officially revealed the design for its EagleEye military XR headset, providing a first look at the interface soldiers will use in the field. The defense technology firm, established by Palmer Luckey following his departure from Oculus, recently took charge of the U.S. Army’s augmented reality headset initiative, known as IVAS, after taking over from Microsoft earlier this year. In a significant development four months ago, Anduril announced a collaboration with Meta to advance the program under the name SBMC, which aims to outfit every company-level soldier with an advanced XR display system. This technology is intended to dramatically enhance situational awareness and improve the ability to coordinate with autonomous platforms.

Luckey first introduced EagleEye back in February, just days after the shift from Microsoft’s HoloLens-based solution was made public. He described the system as an integrated ballistic shell that completely replaces a standard combat helmet. At its core, EagleEye is powered by Lattice, Anduril’s proprietary networked software. This system autonomously gathers and fuses data from every available sensor across the battlefield, creating a single, unified picture of the operational environment. It is designed to automatically direct the wearer’s attention to the most critical threats. During a May announcement regarding the Meta partnership, Luckey further clarified that EagleEye is a modular helmet platform capable of supporting a variety of display systems, rather than being locked into one specific design.

Until now, the public had not seen an actual image of the EagleEye hardware or any representation of its user interface. Anduril has now released images showing two distinct display modules: a transparent AR module intended for daytime use and a passthrough mixed reality display designed for nighttime operations. The company also shared mockup videos and screenshots illustrating the software experience from the soldier’s perspective.

Both versions of the EagleEye system are reported to offer beyond-full-cut ballistic protection and include features for blast wave mitigation, spatial audio, and radio frequency detection. The base helmet provides protection for the top, sides, and back of the head. The key difference lies in the front-facing display module. The transparent AR module looks similar to a pair of thick sunglasses, while the passthrough MR module forms a seamless, full-face enclosure reminiscent of a motorcycle helmet.

A 48-second mockup video and several screenshots depict the software interface. Soldiers are shown with a persistent compass and a minimap overlay within their field of view. Friendly units are marked in blue and detected enemy assets appear in red. The system goes far beyond a simple heads-up display by drawing colored bounding boxes around individuals within the soldier’s line of sight. When a person is hidden behind an object, the system displays a skeletal representation of their pose. This tracking data is not limited to the headset’s own sensors, which would be prone to occlusion and range issues. Instead, it is sourced from the broader Lattice network, which aggregates information from every connected sensor on the battlefield, including other soldiers’ headsets.

The demonstration also shows how a soldier can use a drone as a live sensor feed. A picture-in-picture display appears, showing the drone’s video stream alongside data such as its heading and altitude. The nighttime software mockup includes the ability to toggle between different sensor views, like low-light and thermal vision. Daytime clips illustrate a soldier marking an objective and then coordinating a drone strike directly through the interface.

In addition to the partnership with Meta on core XR and AI technologies, Anduril is collaborating with Qualcomm for processing chips, and with Oakley and Gentex for their expertise in rugged eyewear and ballistic protection. “We don’t want to give service members a new tool, we’re giving them a new teammate,” Palmer Luckey stated. “The idea of an AI partner embedded in your display has been imagined for decades. EagleEye is the first time it’s real.”

Last month, the U.S. Army awarded Anduril a $159 million contract, while the Palantir-backed startup Rivet received $195 million. The funding is for the construction and delivery of hundreds of SBMC prototypes for extensive field testing. With so many units scheduled for evaluation, the military will soon determine whether Anduril’s EagleEye and Rivet’s Hard Spec systems perform more effectively than Microsoft’s troubled HoloLens IVAS. According to Luckey, the first large-scale delivery of Anduril’s SBMC system is projected for 2027.

(Source: Upload VR)

Topics

eagleeye headset 95% xr technology 90% lattice network 85% military partnerships 80% situational awareness 75% autonomous platforms 70% ballistic protection 65% modular design 60% sensor integration 55% us army 50%