Unreal Engine 2025: MetaHuman, UEFN & RealityScan 2.0 Revealed

▼ Summary
– Unreal Engine 5.6 is now available, focusing on enabling high-fidelity open worlds running at 60 FPS on current-gen consoles, PCs, and mobile devices.
– MetaHuman 5.6, Unreal’s advanced digital human toolset, is now out of early access and embedded in UE 5.6, with an updated EULA allowing broader usage.
– Epic announced plans to share AI NPC technology from Fortnite’s Darth Vader and introduced the beta version of Epic Developer Assistant for creators.
– Unreal Editor for Fortnite has seen 11.2 billion hours spent in creator-made islands, with upcoming Lego, Squid Game, Avatar, and Star Wars collaborations.
– RealityScan 2.0 launches soon with AI-powered features, while Epic Games Store has paid $2.1bn to partners and offers 70 mobile games with 40 million installs.
Unreal Engine 5.6 has officially launched, bringing groundbreaking advancements for developers and creators. This latest update focuses on delivering high-fidelity open worlds that run seamlessly at 60 FPS across consoles, PCs, and mobile devices, pushing the boundaries of real-time rendering.
One of the standout features is MetaHuman 5.6, now fully integrated into the engine after exiting early access. This digital human framework offers unparalleled realism, with updated licensing allowing its use across any creative software. Epic is also sharing AI-driven NPC technology, inspired by Fortnite’s Darth Vader character, to empower the broader creator community. Additionally, the Epic Developer Assistant, currently in beta, provides AI-powered support to streamline development workflows.
The Unreal Editor for Fortnite (UEFN) continues to thrive, with players logging 11.2 billion hours across 260,000 custom islands. Starting June 17, creators can design Lego-themed experiences, followed by collaborations with Squid Game, Avatar: The Last Airbender, and Star Wars later this summer.
RealityScan 2.0 is set to debut soon, merging desktop and mobile capabilities with AI-enhanced masking, improved image alignment, and LiDAR scan support. This tool, used by CD Projekt Red for The Witcher 4 demo, enables ultra-detailed environmental captures.
On the distribution front, the Epic Games Store has distributed $2.1 billion to partners, while its mobile counterpart boasts 70 titles and 40 million installs. For a deeper dive into these innovations, visit Unreal Engine’s official site.
(Source: Games Industry)